javadoc
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					@ -46,7 +46,7 @@ class GameTest {
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        }
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					        }
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        /**
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					        /**
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         * Tests if Carindex is correct
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					         * Tests if car index is correct
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         */
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					         */
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        @Test
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					        @Test
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        void getCurrentCarIndex() {
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					        void getCurrentCarIndex() {
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					@ -56,7 +56,7 @@ class GameTest {
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        }
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					        }
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        /**
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					        /**
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         * Checks if CarId matches char given in trackfile
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					         * Checks if CarId matches char given in track file
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         */
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					         */
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        @Test
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					        @Test
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        void getCarId() {
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					        void getCarId() {
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					@ -65,7 +65,7 @@ class GameTest {
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        }
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					        }
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        /**
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					        /**
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         * Checks initial carposition
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					         * Checks initial car position
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         */
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					         */
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        @Test
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					        @Test
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        void getCarPosition() {
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					        void getCarPosition() {
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					@ -74,7 +74,7 @@ class GameTest {
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        }
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					        }
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        /**
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					        /**
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         * Checks if initial carvelocity is 0,0
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					         * Checks if initial car velocity is 0,0
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         */
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					         */
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        @Test
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					        @Test
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        void getCarVelocity() {
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					        void getCarVelocity() {
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					@ -91,7 +91,7 @@ class GameTest {
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        }
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					        }
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        /**
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					        /**
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         * Checks correct inital state
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					         * Checks correct initial state
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         */
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					         */
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        @Test
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					        @Test
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        void onlyOneCarLeft() {
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					        void onlyOneCarLeft() {
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					@ -148,7 +148,7 @@ class GameTest {
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    /**
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					    /**
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     * This nested Class tests a play trough and implements a userInterface which pretends to be a real player.
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					     * This nested Class tests a play trough and implements a userInterface which pretends to be a real player.
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     * At the end of every Test the Userinterface stays open for 10 more sec to visualize the game.
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					     * At the end of every Test the userinterface stays open for 10 more sec to visualize the game.
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     */
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					     */
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    @Nested
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					    @Nested
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    @DisplayName("Playtrough")
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					    @DisplayName("Playtrough")
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