#16 create MainFXML with skeletal structure
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package ch.zhaw.gartenverwaltung;
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import ch.zhaw.gartenverwaltung.types.Plant;
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import javafx.event.ActionEvent;
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import javafx.fxml.FXML;
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import javafx.fxml.Initializable;
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import javafx.scene.control.Button;
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import javafx.scene.layout.VBox;
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import java.io.IOException;
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import java.net.URL;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.ResourceBundle;
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public class MyPlantsController implements Initializable {
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MainFXMLController mainController;
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@FXML
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private Button addPlant_button;
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@FXML
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private VBox myPlants_vbox;
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@FXML
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void addPlant(ActionEvent event) throws IOException {
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mainController.loadPane("Plants.fxml");
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}
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@Override
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public void initialize(URL url, ResourceBundle resourceBundle) {
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//ToDo
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List<Plant> myPlants = getMyPlants();
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createPlantView(myPlants);
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}
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private void createPlantView(List<Plant> myPlants) {
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//ToDo
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for(Plant plant : myPlants) {
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createPlantView();
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}
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}
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public void getMainController(MainFXMLController controller) {
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mainController = controller;
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}
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private List<Plant> getMyPlants() {
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//ToDo method to get myPlantList(scheduled)
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//Method to call all Plants saved
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List<Plant> myPlantList = new LinkedList<>();
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return myPlantList;
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}
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private void createPlantView() {
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//ToDo FXML Panel with Plant data
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}
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}
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