Develope game branch #33
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@ -7,24 +7,23 @@ public abstract class FXController {
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FactoryDecorator factoryDecorator;
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FileIO fileIO;
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Pane pane;
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IsObserver listener;
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public FXController(){
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listener = new IsObserver() {
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@Override
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public void update() {
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loadContent();
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}
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};
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}
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public void setup(TournamentDecorator tournamentDecorator, FileIO fileIO, FactoryDecorator factoryDecorator, Pane pane){
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this.tournamentDecorator = tournamentDecorator;
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this.fileIO = fileIO;
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this.factoryDecorator = factoryDecorator;
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this.pane = pane;
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tournamentDecorator.addListener(new IsObserver() {
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@Override
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public void update() {
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loadContent();
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}
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});
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factoryDecorator.addListener(new IsObserver() {
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@Override
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public void update() {
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loadContent();
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}
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});
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addListener();
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}
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public abstract void loadContent();
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@ -33,6 +32,16 @@ public abstract class FXController {
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this.tournamentDecorator = tournamentDecorator;
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}
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public void addListener(){
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tournamentDecorator.addListener(listener);
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factoryDecorator.addListener(listener);
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}
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protected void removeListener(){
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tournamentDecorator.removeListener(listener);
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factoryDecorator.removeListener(listener);
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}
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protected TournamentDecorator getTournamentDecorator() {
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return tournamentDecorator;
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}
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@ -55,6 +55,7 @@ public class GameDecorator implements IsObservable{
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public void refreshParticipants(){
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game.refreshParticipants();
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informListener();
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}
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public Place getPlace() {
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@ -18,6 +18,9 @@ public class GameScheduleController extends FXController {
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@FXML
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private Button editParticipantBtn;
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@FXML
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private Button closeTournamentBtn;
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@FXML
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private HBox hBoxCenter;
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@ -33,14 +36,22 @@ public class GameScheduleController extends FXController {
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@FXML
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void openPlacesFormular(ActionEvent event) {
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removeListener();
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getFactoryDecorator().openPlacesFormular();
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}
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@FXML
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void openParticipantFormular(ActionEvent event) {
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removeListener();
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getFactoryDecorator().openParticipantFormular();
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}
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@FXML
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void closeTournament(ActionEvent event) {
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removeListener();
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getFactoryDecorator().openTournamentList();
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}
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@Override
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public void loadContent() {
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getFactoryDecorator().loadGameTree(hBoxCenter, getTournamentDecorator());
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@ -89,6 +89,7 @@ public class ParticipantFormularController extends FXController {
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@FXML
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void close(ActionEvent event) {
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removeListener();
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getFactoryDecorator().openScheduleView();
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}
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@ -68,6 +68,7 @@ public class PlacesFormularController extends FXController {
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@FXML
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void close(ActionEvent event) {
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removeListener();
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getFactoryDecorator().openScheduleView();
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}
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@ -61,6 +61,7 @@ public class TournamentListController extends FXController {
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@FXML
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void openTournament(ActionEvent event) {
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removeListener();
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FileIO.TournamentFile tournamentFile = tournamentListView.getSelectionModel().getSelectedItems().get(0);
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getFactoryDecorator().openTournament(tournamentFile);
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}
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@ -1,11 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?import javafx.geometry.Insets?>
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<?import javafx.scene.control.Button?>
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<?import javafx.scene.layout.BorderPane?>
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<?import javafx.scene.layout.HBox?>
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<?import javafx.geometry.*?>
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<?import javafx.scene.control.*?>
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<?import javafx.scene.layout.*?>
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<BorderPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/18" xmlns:fx="http://javafx.com/fxml/1" fx:controller="ch.zhaw.projekt2.turnierverwaltung.main.gameScheduleView.GameScheduleController">
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<BorderPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/11.0.2" xmlns:fx="http://javafx.com/fxml/1" fx:controller="ch.zhaw.projekt2.turnierverwaltung.main.gameScheduleView.GameScheduleController">
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<top>
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<HBox alignment="TOP_RIGHT" prefHeight="100.0" prefWidth="200.0" BorderPane.alignment="CENTER">
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<children>
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@ -24,6 +23,7 @@
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<Insets right="40.0" />
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</HBox.margin>
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</Button>
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<Button fx:id="closeTournamentBtn" layoutX="470.0" layoutY="10.0" mnemonicParsing="false" onAction="#closeTournament" text="Close Tournament" />
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</children>
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</HBox>
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</top>
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Reference in New Issue