Develope game branch #33
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@ -2,6 +2,7 @@ package ch.zhaw.projekt2.turnierverwaltung;
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import ch.zhaw.projekt2.turnierverwaltung.main.gameScheduleView.GameController;
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import ch.zhaw.projekt2.turnierverwaltung.main.gameScheduleView.GameController;
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import ch.zhaw.projekt2.turnierverwaltung.main.gameScheduleView.GameDecorator;
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import ch.zhaw.projekt2.turnierverwaltung.main.gameScheduleView.GameDecorator;
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import javafx.geometry.Pos;
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import javafx.scene.layout.BorderPane;
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import javafx.scene.layout.BorderPane;
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import javafx.scene.layout.HBox;
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import javafx.scene.layout.HBox;
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import javafx.scene.layout.Pane;
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import javafx.scene.layout.Pane;
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@ -85,6 +86,7 @@ public class FactoryDecorator implements IsObservable{
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for (int i = 0; i < gameList.size(); i++) {
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for (int i = 0; i < gameList.size(); i++) {
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List<GameDecorator> newGameDecorators = new ArrayList<>();
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List<GameDecorator> newGameDecorators = new ArrayList<>();
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VBox vBox = new VBox();
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VBox vBox = new VBox();
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vBox.setAlignment(Pos.CENTER);
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for (int j = 0; j < gameList.get(i).size(); j++) {
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for (int j = 0; j < gameList.get(i).size(); j++) {
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GameDecorator gameDecorator = new GameDecorator(gameList.get(i).get(j));
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GameDecorator gameDecorator = new GameDecorator(gameList.get(i).get(j));
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newGameDecorators.add(gameDecorator);
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newGameDecorators.add(gameDecorator);
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@ -31,7 +31,7 @@ public class MainWindow extends Application {
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Scene scene = new Scene(pane);
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Scene scene = new Scene(pane);
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primaryStage.setScene(scene);
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primaryStage.setScene(scene);
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primaryStage.setMaximized(true);
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primaryStage.setMaximized(true);
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primaryStage.setResizable(false);
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primaryStage.setResizable(true);
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primaryStage.setFullScreen(false);
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primaryStage.setFullScreen(false);
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primaryStage.show();
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primaryStage.show();
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}
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}
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