fixed Number of Games.

#21
This commit is contained in:
schrom01 2022-05-07 12:32:18 +02:00
parent 4d193abb64
commit ecde0e6345
2 changed files with 4 additions and 4 deletions

View File

@ -94,14 +94,14 @@ public class Tournament implements Serializable {
private void calcGameSchedule() {
Collections.shuffle(participants);
for (int i = 0; i <= (Math.log(participants.size()) / Math.log(2)); i++) {
for (int i = 0; i < (Math.log(participants.size()) / Math.log(2)); i++) {
List<Game> gameRound = new ArrayList<>();
if (i == 0) {
for (int j = 0; j < participants.size() - 1; j += 2) {
gameRound.add(new Game(participants.get(j), participants.get(j+1)));
}
} else {
for (int j = 0; j < (participants.size() / Math.pow(2,i)); j++) {
for (int j = 0; j < (gameList.get(i-1).size()/2); j++) {
gameRound.add(new Game(null,null));
}
}

View File

@ -7,7 +7,7 @@ import javafx.scene.control.ChoiceBox;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
public class GameController {
public class GameController extends FXController{
private GameDecorator gameDecorator;
@ -36,7 +36,7 @@ public class GameController {
loadContent();
}
@Override
public void loadContent() {
participantNameOne.setText(gameDecorator.getParticipantOne());
participantNameTwo.setText(gameDecorator.getParticipantTwo());