Strategy #31
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@ -112,22 +112,14 @@ class GameTest {
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@Test
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@Test
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void carTurnCorrect() {
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void carTurnCorrect() {
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try {
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game.doCarTurn(RIGHT);
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game.doCarTurn(RIGHT);
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Assertions.assertEquals(new PositionVector(1, 0), game.getCarVelocity(0));
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Assertions.assertEquals(new PositionVector(1, 0), game.getCarVelocity(0));
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} catch (PositionVectorNotValidException positionVectorNotValidException) {
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positionVectorNotValidException.printStackTrace();
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}
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}
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}
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@Test
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@Test
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void carCrash() {
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void carCrash() {
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try {
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game.doCarTurn(PositionVector.Direction.UP);
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game.doCarTurn(PositionVector.Direction.UP);
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Assertions.assertTrue(game.onlyOneCarLeft());
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Assertions.assertTrue(game.onlyOneCarLeft());
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} catch (PositionVectorNotValidException positionVectorNotValidException) {
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positionVectorNotValidException.printStackTrace();
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}
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||||||
}
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}
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||||||
}
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}
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||||||
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||||||
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Reference in New Issue