Game test #29
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@ -222,10 +222,9 @@ public class Game implements GameSpecification {
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direction = track.getCar(currentCarIndex).getMoveStrategy().nextMove();
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if (direction == null) {
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track.getCar(currentCarIndex).setMoveStrategy(new DoNotMoveStrategy());
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direction = track.getCar(currentCarIndex).getMoveStrategy().nextMove(); //TODO: Entfernen?
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}else {
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doCarTurn(direction);
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direction = track.getCar(currentCarIndex).getMoveStrategy().nextMove();
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}
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doCarTurn(direction);
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switchToNextActiveCar();
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}
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userInterface.printTrack(track);
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@ -1,36 +1,51 @@
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package ch.zhaw.pm2.racetrack;
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import ch.zhaw.pm2.racetrack.strategy.UserMoveStrategy;
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import org.junit.jupiter.api.*;
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||||
import org.junit.jupiter.api.Nested;
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import org.junit.jupiter.api.DisplayName;
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import org.junit.jupiter.api.BeforeEach;
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import org.junit.jupiter.api.Test;
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import org.junit.jupiter.api.Assertions;
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import java.io.File;
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import java.util.List;
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import static ch.zhaw.pm2.racetrack.Game.NO_WINNER;
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import static ch.zhaw.pm2.racetrack.PositionVector.Direction.*;
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/**
|
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* Test for Class Game
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||||
*/
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||||
class GameTest {
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private UserInterface userInterface;
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private Game game;
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private Track track;
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||||
|
||||
private String TRACK_FILE_PATH = ".\\tracks\\challenge.txt";
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private int CAR_INDEX_ONE = 0;
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private int CAR_INDEX_TWO = 1;
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|
||||
/**
|
||||
* This nested Class tests if the game gets initiatet correctly
|
||||
*/
|
||||
@Nested
|
||||
@DisplayName("Test correct Setup")
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||||
class Setup {
|
||||
|
||||
@BeforeEach
|
||||
void setup() {
|
||||
userInterface = new UserInterface("Test");
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||||
game = new Game(userInterface);
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||||
track = game.selectTrack(new File(".\\tracks\\challenge.txt"));
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game.selectMoveStrategy(track.getCar(0),new UserMoveStrategy(new UserInterface("Testing"),0, track.getCarId(0)));
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game.selectMoveStrategy(track.getCar(1),new UserMoveStrategy(new UserInterface("Testing"),1, track.getCarId(1)));
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||||
track = game.selectTrack(new File(TRACK_FILE_PATH));
|
||||
game.selectMoveStrategy(track.getCar(CAR_INDEX_ONE), new UserMoveStrategy(new UserInterface("Testing"), CAR_INDEX_ONE, track.getCarId(CAR_INDEX_ONE)));
|
||||
game.selectMoveStrategy(track.getCar(CAR_INDEX_TWO), new UserMoveStrategy(new UserInterface("Testing"), CAR_INDEX_TWO, track.getCarId(CAR_INDEX_TWO)));
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Test
|
||||
void getCurrentCarIndex() {
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||||
Assertions.assertEquals(0,game.getCurrentCarIndex());
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||||
Assertions.assertEquals(CAR_INDEX_ONE, game.getCurrentCarIndex());
|
||||
game.switchToNextActiveCar();
|
||||
Assertions.assertEquals(1,game.getCurrentCarIndex());
|
||||
Assertions.assertEquals(CAR_INDEX_TWO, game.getCurrentCarIndex());
|
||||
}
|
||||
|
||||
@Test
|
||||
|
@ -67,23 +82,27 @@ class GameTest {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This nested Class makes basic manipulation after Game init.
|
||||
*/
|
||||
@Nested
|
||||
@DisplayName("Basic manipulation")
|
||||
class manipulation {
|
||||
class Manipulation {
|
||||
|
||||
@BeforeEach
|
||||
void setup() {
|
||||
userInterface = new UserInterface("Test");
|
||||
game = new Game(userInterface);
|
||||
track = game.selectTrack(new File(".\\tracks\\challenge.txt"));
|
||||
game.selectMoveStrategy(track.getCar(0),new UserMoveStrategy(new UserInterface("Testing"),0, track.getCarId(0)));
|
||||
game.selectMoveStrategy(track.getCar(1),new UserMoveStrategy(new UserInterface("Testing"),1, track.getCarId(1)));
|
||||
track = game.selectTrack(new File(TRACK_FILE_PATH));
|
||||
game.selectMoveStrategy(track.getCar(CAR_INDEX_ONE), new UserMoveStrategy(new UserInterface("Testing"), CAR_INDEX_ONE, track.getCarId(CAR_INDEX_ONE)));
|
||||
game.selectMoveStrategy(track.getCar(CAR_INDEX_TWO), new UserMoveStrategy(new UserInterface("Testing"), CAR_INDEX_TWO, track.getCarId(CAR_INDEX_TWO)));
|
||||
|
||||
}
|
||||
|
||||
@Test
|
||||
void carTurnCorrect() {
|
||||
try {
|
||||
game.doCarTurn(PositionVector.Direction.RIGHT);
|
||||
game.doCarTurn(RIGHT);
|
||||
Assertions.assertEquals(new PositionVector(1, 0), game.getCarVelocity(0));
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||||
} catch (PositionVectorNotValid positionVectorNotValid) {
|
||||
positionVectorNotValid.printStackTrace();
|
||||
|
@ -99,6 +118,116 @@ class GameTest {
|
|||
positionVectorNotValid.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This nested Class tests a Playtrough. And implements a UserInterface interagtion to pretend a real player
|
||||
*/
|
||||
@Nested
|
||||
@DisplayName("Playtrough")
|
||||
class Play {
|
||||
private Game game;
|
||||
|
||||
@Test
|
||||
void winner() {
|
||||
game = new Game(new interFace("Test",new Integer[]{0,2,1},new PositionVector.Direction[]{RIGHT,
|
||||
RIGHT,
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||||
RIGHT,
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||||
NONE,
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||||
NONE,
|
||||
NONE,
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||||
NONE,
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||||
UP,
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||||
LEFT,
|
||||
LEFT,
|
||||
LEFT,
|
||||
LEFT,
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||||
UP_LEFT,
|
||||
NONE,
|
||||
RIGHT,
|
||||
RIGHT,
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||||
RIGHT,
|
||||
NONE,
|
||||
LEFT,
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||||
DOWN_LEFT,
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||||
DOWN_LEFT,
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||||
LEFT,
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||||
LEFT,
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||||
NONE,
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||||
RIGHT,
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||||
NONE,
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||||
DOWN,
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||||
DOWN,
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||||
RIGHT,
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||||
NONE,
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||||
RIGHT,
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||||
DOWN,
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||||
NONE,
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UP_RIGHT,
|
||||
RIGHT,
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UP_RIGHT,
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UP_RIGHT,
|
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RIGHT,
|
||||
RIGHT}));
|
||||
try {
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||||
game.initPhase();
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||||
Assertions.assertEquals("a",game.gamePhase());
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||||
} catch (InvalidTrackFormatException | PositionVectorNotValid e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void crashA() {
|
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game = new Game(new interFace("Test",new Integer[]{0,2,2},new PositionVector.Direction[]{UP}));
|
||||
try {
|
||||
game.initPhase();
|
||||
Assertions.assertEquals("b",game.gamePhase());
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||||
} catch (InvalidTrackFormatException | PositionVectorNotValid e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private class interFace extends UserInterface {
|
||||
|
||||
private final PositionVector.Direction[] directions;
|
||||
private final Integer[] instructions;
|
||||
private int pointerDir,pointerInstruction;
|
||||
|
||||
|
||||
public interFace(String welcometxt, Integer[] instructions, PositionVector.Direction[] directions) {
|
||||
super(welcometxt);
|
||||
pointerDir = -1;
|
||||
pointerInstruction = -1;
|
||||
this.instructions = instructions;
|
||||
this.directions = directions;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int selectOption(String text, List<String> options) {
|
||||
pointerInstruction++;
|
||||
return instructions[pointerInstruction];
|
||||
|
||||
}
|
||||
|
||||
public void printInformation(String text) {
|
||||
}
|
||||
|
||||
public void printTrack(Track track) {
|
||||
}
|
||||
|
||||
public void quit(String text) {
|
||||
}
|
||||
|
||||
public PositionVector.Direction selectDirection(int playingCarIndex, char playingCarID) {
|
||||
pointerDir += 1;
|
||||
if(pointerDir < directions.length) {
|
||||
return directions[pointerDir];
|
||||
}
|
||||
return NONE;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue