implemented PathFollowerMoveStrategy.java #28
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@ -0,0 +1,19 @@
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(X:40, Y:22)
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(X:43, Y:22)
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(X:46, Y:21)
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(X:48, Y:19)
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(X:48, Y:17)
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(X:46, Y:15)
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(X:41, Y:13)
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(X:41, Y:10)
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(X:46, Y:9)
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(X:49, Y:4)
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(X:40, Y:2)
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(X:30, Y:2)
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(X:21, Y:3)
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(X:16, Y:7)
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(X:11, Y:19)
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(X:13, Y:22)
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(X:24, Y:22)
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@ -44,32 +44,38 @@ public class Game implements GameSpecification {
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moveStrategies.add("Path Follow Move Strategy");
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moveStrategies.add("Path Follow Move Strategy");
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for (int i = 0; i < track.getCarCount(); i++) {
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for (int i = 0; i < track.getCarCount(); i++) {
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Car car = track.getCar(i);
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Car car = track.getCar(i);
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while (car.getMoveStrategy() == null) {
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MoveStrategy moveStrategy = null;
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while (moveStrategy == null) {
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String filePath;
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int moveStrategie = userInterface.selectOption(
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int moveStrategie = userInterface.selectOption(
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"Select Strategy for Car " + i + " (" + track.getCarId(i) + ")", moveStrategies);
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"Select Strategy for Car " + i + " (" + track.getCarId(i) + ")", moveStrategies);
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switch (moveStrategie + 1) {
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switch (moveStrategie + 1) {
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case 1:
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case 1:
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selectMoveStrategy(car, new DoNotMoveStrategy());
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moveStrategy = new DoNotMoveStrategy();
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break;
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break;
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case 2:
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case 2:
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selectMoveStrategy(car, new UserMoveStrategy(userInterface, i, track.getCarId(i)));
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moveStrategy = new UserMoveStrategy(userInterface, i, track.getCarId(i));
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break;
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break;
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case 3:
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case 3:
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String path = ".\\moves\\" + selectedTrack.getName().split("\\.")[0] + "-car-" + track.getCar(i).getID() + ".txt";
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filePath = ".\\moves\\" + selectedTrack.getName().split("\\.")[0] + "-car-" + track.getCar(i).getID() + ".txt";
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try {
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try {
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MoveStrategy moveStrategy = new MoveListStrategy(path);
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moveStrategy = new MoveListStrategy(filePath);
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selectMoveStrategy(car, moveStrategy);
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} catch (FileNotFoundException e) {
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} catch (FileNotFoundException e) {
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userInterface.printInformation("There is no MoveList implemented. Choose another Strategy!");
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userInterface.printInformation("There is no Move-List implemented. Choose another Strategy!");
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}
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}
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//TODO: Backslash kompatibel für Linux
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//TODO: Backslash kompatibel für Linux
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break;
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break;
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case 4:
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case 4:
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//TODO: add Arguments
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filePath = ".\\follower\\" + selectedTrack.getName().split("\\.")[0] + "_points.txt";
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selectMoveStrategy(car, new PathFollowerMoveStrategy());
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try {
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moveStrategy = new PathFollowerMoveStrategy(filePath, track.getCarPos(i));
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} catch (FileNotFoundException e) {
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userInterface.printInformation("There is no Point-List implemented. Choose another Strategy!");
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}
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break;
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break;
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}
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}
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}
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}
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selectMoveStrategy(car, moveStrategy);
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}
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}
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return true;
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return true;
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} else {
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} else {
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@ -25,9 +25,9 @@ public class MoveListStrategy implements MoveStrategy {
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Direction[] directions = Direction.values();
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Direction[] directions = Direction.values();
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while (scanner.hasNextLine()) {
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while (scanner.hasNextLine()) {
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String line = scanner.nextLine();
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String line = scanner.nextLine();
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for (Direction dir : directions) {
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for (Direction direction : directions) {
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if (dir.toString().equals(line)) {
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if (direction.toString().equals(line)) {
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moveList.add(dir);
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moveList.add(direction);
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break;
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break;
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}
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}
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}
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}
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@ -1,15 +1,126 @@
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package ch.zhaw.pm2.racetrack.strategy;
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package ch.zhaw.pm2.racetrack.strategy;
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import ch.zhaw.pm2.racetrack.PositionVector;
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import ch.zhaw.pm2.racetrack.PositionVector.Direction;
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import ch.zhaw.pm2.racetrack.PositionVector.Direction;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.FileNotFoundException;
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import java.util.ArrayList;
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import java.util.Scanner;
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/**
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/**
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* The PathFollowerMoveStrategy class determines the next move based on a file containing points on a path.
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* The PathFollowerMoveStrategy class determines the next move based on a file containing points on a path.
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*/
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*/
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public class PathFollowerMoveStrategy implements MoveStrategy {
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public class PathFollowerMoveStrategy implements MoveStrategy {
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/**
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* The current Position of the car.
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*/
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private PositionVector currentPosition;
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/**
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* The current Velocity of the car.
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*/
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private PositionVector currentVelocity;
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/**
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* List of all points on the path.
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*/
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private ArrayList<PositionVector> pointList;
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/**
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* The index of the next point on the path.
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*/
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private int pointer;
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/**
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* Constructor to create a new PathFollowerMoveStrategy for a car.
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* @param path The location where the file is saved
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* @param startPosition The start position of the car
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* @throws FileNotFoundException If the file with the given path does not exist.
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*/
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public PathFollowerMoveStrategy(String path, PositionVector startPosition) throws FileNotFoundException {
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pointList = new ArrayList<>();
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pointer = 0;
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readFile(new File(path));
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currentPosition = startPosition;
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currentVelocity = new PositionVector(0, 0);
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}
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/**
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* Method to read the given File and add the points to the pointList
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* @param trackFile the File Object which should be read
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* @throws FileNotFoundException If the file with the given path does not exist.
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*/
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public void readFile(File trackFile) throws FileNotFoundException {
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Scanner scanner = new Scanner(new FileInputStream(trackFile), "UTF-8");
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while (scanner.hasNextLine()) {
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String line = scanner.nextLine();
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String[] coordinates = line.split("(\\(X:|, Y:|\\))");
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pointList.add(new PositionVector(Integer.parseInt(coordinates[1]), Integer.parseInt(coordinates[2])));
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}
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}
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/**
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* Method to select the direction for the next move.
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* @return The direction for the next move. null if there are no points left in the list.
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*/
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@Override
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@Override
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public Direction nextMove() {
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public Direction nextMove() {
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// TODO: implementation
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// if no more points in the list --> return null
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throw new UnsupportedOperationException();
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if (pointer >= pointList.size()) {
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return null;
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}
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// increase pointer variable if the next point is reached.
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if (pointList.get(pointer).equals(currentPosition)) {
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pointer ++;
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}
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// calculate Vector from current Position to next Point
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PositionVector movementVector = new PositionVector(pointList.get(pointer).getX() - currentPosition.getX(), pointList.get(pointer).getY() - currentPosition.getY());
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// select acceleration for X
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int accelerationX;
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if((movementVector.getX() == 0 && currentVelocity.getX() > 0) || //reduce velocity to 0 if the destination coordinate is reached
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(movementVector.getX() > 0 && movementVector.getX()/2.0 <= currentVelocity.getX()) || //increase velocity
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(movementVector.getX() < 0 && movementVector.getX()/2.0 < currentVelocity.getX())){ //reduce velocity
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accelerationX = -1;
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} else if((movementVector.getX() == 0 && currentVelocity.getX() < 0) || //reduce velocity to 0 if the destination coordinate is reached
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(movementVector.getX() > 0 && movementVector.getX()/2.0 > currentVelocity.getX()) || //increase velocity
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(movementVector.getX() < 0 && movementVector.getX()/2.0 >= currentVelocity.getX())) { //reduce velocity
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accelerationX = 1;
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}
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else { //no acceleration
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accelerationX = 0;
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}
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// select acceleration for Y
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int accelerationY;
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if((movementVector.getY() == 0 && currentVelocity.getY() > 0) || //reduce velocity to 0 if the destination coordinate is reached
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(movementVector.getY() > 0 && movementVector.getY()/2.0 <= currentVelocity.getY()) || //increase velocity
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(movementVector.getY() < 0 && movementVector.getY()/2.0 < currentVelocity.getY())){ //reduce velocity
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accelerationY = -1;
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} else if((movementVector.getY() == 0 && currentVelocity.getY() < 0) || //reduce velocity to 0 if the destination coordinate is reached
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(movementVector.getY() > 0 && movementVector.getY()/2.0 > currentVelocity.getY()) || //increase velocity
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(movementVector.getY() < 0 && movementVector.getY()/2.0 >= currentVelocity.getY())) { //reduce velocity
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accelerationY = 1;
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}
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else { //no acceleration
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accelerationY = 0;
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}
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//update current Velocity and current Position with the selected acceleration
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currentVelocity = new PositionVector(currentVelocity.getX() + accelerationX, currentVelocity.getY() + accelerationY);
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currentPosition = new PositionVector(currentPosition.getX() + currentVelocity.getX(), currentPosition.getY() + currentVelocity.getY());
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//Find Direction for acceleration
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PositionVector acceleration = new PositionVector(accelerationX, accelerationY);
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Direction[] directions = Direction.values();
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for (Direction direction : directions) {
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if (direction.vector.equals(acceleration)) {
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return direction;
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}
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||||||
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}
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||||||
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return null;
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||||||
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||||||
}
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}
|
||||||
}
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}
|
||||||
|
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