Game #23
|
@ -128,10 +128,9 @@ public class Game implements GameSpecification {
|
|||
if (onlyOneCarLeft()) {
|
||||
return currentCarIndex;
|
||||
}
|
||||
List<Car> cars = track.getCars();
|
||||
for (Car car : cars) {
|
||||
if (car.getWinPoints() == 1) {
|
||||
return car.getID(); // TODO: Index not ID
|
||||
for (int i = 0; i < track.getCarCount(); i++) {
|
||||
if (track.getCar(i).getWinPoints() == 1) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return NO_WINNER;
|
||||
|
@ -294,8 +293,8 @@ public class Game implements GameSpecification {
|
|||
List<PositionVector> path = calculatePath(start, finish);
|
||||
for (PositionVector point : path) {
|
||||
if (track.getSpaceType(point) != null)
|
||||
{
|
||||
switch (track.getSpaceType(point)) { //TODO: Case null
|
||||
{
|
||||
switch (track.getSpaceType(point)) {
|
||||
case FINISH_UP:
|
||||
if (start.getY() < finish.getY()) {
|
||||
track.getCar(carIndex).increaseWinPoints();
|
||||
|
@ -324,9 +323,9 @@ public class Game implements GameSpecification {
|
|||
track.getCar(carIndex).increaseWinPoints();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue