Game #23
|
@ -125,6 +125,9 @@ public class Game implements GameSpecification {
|
|||
*/
|
||||
@Override
|
||||
public int getWinner() {
|
||||
if (onlyOneCarLeft()) {
|
||||
return currentCarIndex;
|
||||
}
|
||||
List<Car> cars = track.getCars();
|
||||
for (Car car : cars) {
|
||||
if (car.getWinPoints() == 1) {
|
||||
|
@ -184,15 +187,13 @@ public class Game implements GameSpecification {
|
|||
}
|
||||
|
||||
public int gamePhase() throws PositionVectorNotValid {
|
||||
while (getWinner() == NO_WINNER) {
|
||||
while (CarsMoving() && getWinner() == NO_WINNER) {
|
||||
userInterface.printTrack(track);
|
||||
Direction direction = track.getCar(currentCarIndex).getMoveStrategy().nextMove();
|
||||
doCarTurn(direction);
|
||||
if (allCarsCrashed()) {
|
||||
return NO_WINNER;
|
||||
}
|
||||
switchToNextActiveCar();
|
||||
}
|
||||
userInterface.printTrack(track);
|
||||
return getWinner();
|
||||
}
|
||||
|
||||
|
@ -336,12 +337,22 @@ public class Game implements GameSpecification {
|
|||
return track.willCrashAtPosition(carIndex, position);
|
||||
}
|
||||
|
||||
public boolean allCarsCrashed() { //TODO: Finish game when only one car left? or if all cars crashed?
|
||||
public boolean onlyOneCarLeft() {
|
||||
int carsLeft = 0;
|
||||
for(int carIndex = 0; carIndex < track.getCarCount(); carIndex ++) {
|
||||
if(! track.getCar(carIndex).isCrashed()) {
|
||||
return false;
|
||||
carsLeft++;
|
||||
}
|
||||
}
|
||||
return !(carsLeft > 1);
|
||||
}
|
||||
|
||||
public boolean CarsMoving() {
|
||||
for(int carIndex = 0; carIndex < track.getCarCount(); carIndex ++) {
|
||||
if(! (track.getCar(carIndex).isCrashed() || track.getCar(carIndex).getMoveStrategy().getClass() == DoNotMoveStrategy.class)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,8 +8,8 @@ public class Main {
|
|||
|
||||
public static void main(String[] args) throws InvalidTrackFormatException, FileNotFoundException, PositionVectorNotValid {
|
||||
boolean exit = false;
|
||||
while (!exit) {
|
||||
UserInterface userInterface = new UserInterface("Hello and Welcome");
|
||||
while (!exit) {
|
||||
Game game = new Game(userInterface);
|
||||
int winner = 0;
|
||||
if (game.initPhase()) {
|
||||
|
@ -23,6 +23,7 @@ public class Main {
|
|||
exit = true;
|
||||
}
|
||||
}
|
||||
userInterface.printInformation("Thank you and goodbye");
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -225,7 +225,11 @@ public class Track implements TrackSpecification {
|
|||
isPositionVectorOnTrack(positionVector);
|
||||
char charAtPosition = track.get(positionVector.getY()).charAt(positionVector.getX());
|
||||
if (getCarId(carIndex) == charAtPosition) return false;
|
||||
return (charAtPosition == ConfigSpecification.SpaceType.WALL.value);
|
||||
return !(charAtPosition == ConfigSpecification.SpaceType.TRACK.value ||
|
||||
charAtPosition == ConfigSpecification.SpaceType.FINISH_RIGHT.value ||
|
||||
charAtPosition == ConfigSpecification.SpaceType.FINISH_LEFT.value ||
|
||||
charAtPosition == ConfigSpecification.SpaceType.FINISH_UP.value ||
|
||||
charAtPosition == ConfigSpecification.SpaceType.FINISH_DOWN.value);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
Loading…
Reference in New Issue