created Branch car #19
			
				
			
		
		
		
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			@ -3,6 +3,8 @@ package ch.zhaw.pm2.racetrack;
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import ch.zhaw.pm2.racetrack.given.CarSpecification;
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import ch.zhaw.pm2.racetrack.strategy.MoveStrategy;
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import java.util.Vector;
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/**
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 * Class representing a car on the racetrack.
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 * Uses {@link PositionVector} to store current position on the track grid and current velocity vector.
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			@ -48,17 +50,39 @@ public class Car implements CarSpecification {
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        setPosition(position);
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    }
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    /**
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     * Returns the id of the car.
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     *
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     * @return id of the car.
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     */
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    public char getID(){
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        return id;
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    }
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    /**
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     * Returns the current velocity of the car as a PositionVector.
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     *
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     * @return velocity current velocity of the car.
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     */
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    public PositionVector getVelocity(){
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        return velocity;
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    }
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    /**
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     * Set this Car position directly, regardless of current position and velocity.
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     * This should only be used by the game controller in rare cases to set the crash or winning position.
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     * The next position is normaly automatically calculated and set in the {@link #move()} method.
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     *
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     * @param position The new position to set the car directly to.
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     * @throws IllegalArgumentException if invalid PositionVector is given.
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     */
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    @Override
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    public void setPosition(final PositionVector position) {
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        // TODO: implementation
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        throw new UnsupportedOperationException();
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        if (position.getX() < 0 || position.getY() < 0) {
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            throw new IllegalArgumentException();
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        }
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        else {
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            this.position = position;
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        }
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    }
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    /**
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			@ -69,8 +93,7 @@ public class Car implements CarSpecification {
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     */
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    @Override
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    public PositionVector nextPosition() {
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        // TODO: implementation
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        throw new UnsupportedOperationException();
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        return new PositionVector(position.getX() + velocity.getX(),position.getY() + velocity.getY());
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    }
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    /**
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			@ -80,11 +103,18 @@ public class Car implements CarSpecification {
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     * Changes only velocity, not position.
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     *
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     * @param acceleration A Direction vector containing the amounts to add to the velocity in x and y dimension
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     * @throws IllegalArgumentException if PositionVector is not in allowed area.
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     */
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    @Override
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    public void accelerate(PositionVector.Direction acceleration) {
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        // TODO: implementation
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        throw new UnsupportedOperationException();
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        if(acceleration.vector.getX() < -1 || acceleration.vector.getX() > 1||
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            acceleration.vector.getY() < -1 || acceleration.vector.getY() > 1) {
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            throw new IllegalArgumentException();
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        }
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        else {
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            velocity = new PositionVector(velocity.getX() + acceleration.vector.getX(),
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                velocity.getY() + acceleration.vector.getY());
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        }
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    }
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    /**
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			@ -92,8 +122,7 @@ public class Car implements CarSpecification {
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     */
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    @Override
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    public void move() {
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        // TODO: implementation
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        throw new UnsupportedOperationException();
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        position = new PositionVector(position.getX() + velocity.getX(), position.getY() + velocity.getY());
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    }
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    /**
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			@ -101,8 +130,7 @@ public class Car implements CarSpecification {
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     */
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    @Override
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    public void crash() {
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        // TODO: implementation
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        throw new UnsupportedOperationException();
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        crashed = true;
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    }
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    /**
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			@ -112,13 +140,12 @@ public class Car implements CarSpecification {
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     */
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    @Override
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    public boolean isCrashed() {
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        // TODO: implementation
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        throw new UnsupportedOperationException();
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        return crashed;
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    }
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    /**
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     * Set move strategy
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     * @param moveStrategy
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     * @param moveStrategy Strategy to be implemented
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     */
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    public void setMoveStrategy(MoveStrategy moveStrategy) {
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        this.moveStrategy = moveStrategy;
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