fixes in Game.java and UserInterface.java
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@ -187,6 +187,7 @@ public class Game implements GameSpecification {
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if(winner != NO_WINNER) {
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return winner;
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}
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switchToNextActiveCar();
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} while (!allCarsCrashed());
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return NO_WINNER;
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}
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@ -7,10 +7,11 @@ public class Main {
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public static void main(String[] args) throws InvalidTrackFormatException, FileNotFoundException, PositionVectorNotValid {
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UserInterface userInterface = new UserInterface("Hello and Welcome");
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Game game = new Game(userInterface);
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int winner = 0;
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if(game.initPhase()){
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int winner = game.gamePhase();
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winner = game.gamePhase();
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}
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userInterface.printInformation("Winner: " + winner);
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}
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}
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@ -52,7 +52,7 @@ public class UserInterface {
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*/
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public PositionVector.Direction selectDirection(int playingCarIndex, char playingCarID) {
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PositionVector.Direction direction = null;
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textTerminal.println("Playing Car " + playingCarIndex + ": " + playingCarIndex);
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textTerminal.println("Playing Car " + playingCarIndex + ": " + playingCarID);
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textTerminal.println("Directions are based on the number pad:");
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textTerminal.println("7 8 9 7=up-left, 8=up, 9=up-right");
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textTerminal.println("4 5 6 4=left, 5=no acceleration, 6=right");
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