Merge pull request #29 from PM2-IT21bWIN-ruiz-mach-krea/GameTest
Game test
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commit
de91717a48
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@ -222,10 +222,9 @@ public class Game implements GameSpecification {
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direction = track.getCar(currentCarIndex).getMoveStrategy().nextMove();
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if (direction == null) {
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track.getCar(currentCarIndex).setMoveStrategy(new DoNotMoveStrategy());
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direction = track.getCar(currentCarIndex).getMoveStrategy().nextMove(); //TODO: Entfernen?
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}else {
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doCarTurn(direction);
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direction = track.getCar(currentCarIndex).getMoveStrategy().nextMove();
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}
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doCarTurn(direction);
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switchToNextActiveCar();
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}
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userInterface.printTrack(track);
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@ -1,59 +1,74 @@
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package ch.zhaw.pm2.racetrack;
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import ch.zhaw.pm2.racetrack.strategy.UserMoveStrategy;
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import org.junit.jupiter.api.*;
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import org.junit.jupiter.api.Nested;
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import org.junit.jupiter.api.DisplayName;
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import org.junit.jupiter.api.BeforeEach;
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import org.junit.jupiter.api.Test;
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import org.junit.jupiter.api.Assertions;
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import java.io.File;
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import java.util.List;
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import static ch.zhaw.pm2.racetrack.Game.NO_WINNER;
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import static ch.zhaw.pm2.racetrack.PositionVector.Direction.*;
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/**
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* Test for Class Game
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*/
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class GameTest {
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private UserInterface userInterface;
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private Game game;
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private Track track;
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private String TRACK_FILE_PATH = ".\\tracks\\challenge.txt";
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private int CAR_INDEX_ONE = 0;
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private int CAR_INDEX_TWO = 1;
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/**
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* This nested Class tests if the game gets initiatet correctly
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*/
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@Nested
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@DisplayName("Test correct Setup")
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class Setup {
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@BeforeEach
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void setup() {
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userInterface = new UserInterface("Test");
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game = new Game(userInterface);
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track = game.selectTrack(new File(".\\tracks\\challenge.txt"));
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game.selectMoveStrategy(track.getCar(0),new UserMoveStrategy(new UserInterface("Testing"),0, track.getCarId(0)));
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game.selectMoveStrategy(track.getCar(1),new UserMoveStrategy(new UserInterface("Testing"),1, track.getCarId(1)));
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track = game.selectTrack(new File(TRACK_FILE_PATH));
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game.selectMoveStrategy(track.getCar(CAR_INDEX_ONE), new UserMoveStrategy(new UserInterface("Testing"), CAR_INDEX_ONE, track.getCarId(CAR_INDEX_ONE)));
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game.selectMoveStrategy(track.getCar(CAR_INDEX_TWO), new UserMoveStrategy(new UserInterface("Testing"), CAR_INDEX_TWO, track.getCarId(CAR_INDEX_TWO)));
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}
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@Test
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void getCurrentCarIndex() {
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Assertions.assertEquals(0,game.getCurrentCarIndex());
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Assertions.assertEquals(CAR_INDEX_ONE, game.getCurrentCarIndex());
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game.switchToNextActiveCar();
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Assertions.assertEquals(1,game.getCurrentCarIndex());
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Assertions.assertEquals(CAR_INDEX_TWO, game.getCurrentCarIndex());
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}
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@Test
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void getCarId() {
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Assertions.assertEquals('a',game.getCarId(0));
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Assertions.assertEquals('b',game.getCarId(1));
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Assertions.assertEquals('a', game.getCarId(0));
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Assertions.assertEquals('b', game.getCarId(1));
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}
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@Test
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void getCarPosition() {
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Assertions.assertEquals(new PositionVector(24,22),game.getCarPosition(0));
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Assertions.assertEquals(new PositionVector(24,24),game.getCarPosition(1));
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Assertions.assertEquals(new PositionVector(24, 22), game.getCarPosition(0));
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Assertions.assertEquals(new PositionVector(24, 24), game.getCarPosition(1));
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}
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@Test
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void getCarVelocity() {
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Assertions.assertEquals(new PositionVector(0,0),game.getCarVelocity(0));
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Assertions.assertEquals(new PositionVector(0,0),game.getCarVelocity(1));
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Assertions.assertEquals(new PositionVector(0, 0), game.getCarVelocity(0));
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Assertions.assertEquals(new PositionVector(0, 0), game.getCarVelocity(1));
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}
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@Test
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void getWinner() {
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Assertions.assertEquals(NO_WINNER,game.getWinner());
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Assertions.assertEquals(NO_WINNER, game.getWinner());
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}
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@Test
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@ -67,24 +82,28 @@ class GameTest {
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}
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}
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/**
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* This nested Class makes basic manipulation after Game init.
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*/
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@Nested
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@DisplayName("Basic manipulation")
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class manipulation {
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class Manipulation {
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@BeforeEach
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void setup() {
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userInterface = new UserInterface("Test");
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game = new Game(userInterface);
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track = game.selectTrack(new File(".\\tracks\\challenge.txt"));
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game.selectMoveStrategy(track.getCar(0),new UserMoveStrategy(new UserInterface("Testing"),0, track.getCarId(0)));
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game.selectMoveStrategy(track.getCar(1),new UserMoveStrategy(new UserInterface("Testing"),1, track.getCarId(1)));
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track = game.selectTrack(new File(TRACK_FILE_PATH));
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game.selectMoveStrategy(track.getCar(CAR_INDEX_ONE), new UserMoveStrategy(new UserInterface("Testing"), CAR_INDEX_ONE, track.getCarId(CAR_INDEX_ONE)));
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game.selectMoveStrategy(track.getCar(CAR_INDEX_TWO), new UserMoveStrategy(new UserInterface("Testing"), CAR_INDEX_TWO, track.getCarId(CAR_INDEX_TWO)));
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}
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@Test
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void carTurnCorrect() {
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try {
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game.doCarTurn(PositionVector.Direction.RIGHT);
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Assertions.assertEquals(new PositionVector(1,0),game.getCarVelocity(0));
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game.doCarTurn(RIGHT);
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Assertions.assertEquals(new PositionVector(1, 0), game.getCarVelocity(0));
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} catch (PositionVectorNotValid positionVectorNotValid) {
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positionVectorNotValid.printStackTrace();
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}
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@ -99,6 +118,116 @@ class GameTest {
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positionVectorNotValid.printStackTrace();
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}
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}
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}
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/**
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* This nested Class tests a Playtrough. And implements a UserInterface interagtion to pretend a real player
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*/
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@Nested
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@DisplayName("Playtrough")
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class Play {
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private Game game;
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@Test
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void winner() {
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game = new Game(new interFace("Test",new Integer[]{0,2,1},new PositionVector.Direction[]{RIGHT,
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RIGHT,
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RIGHT,
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NONE,
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NONE,
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NONE,
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NONE,
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UP,
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LEFT,
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LEFT,
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LEFT,
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LEFT,
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UP_LEFT,
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NONE,
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RIGHT,
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RIGHT,
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RIGHT,
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NONE,
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LEFT,
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DOWN_LEFT,
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DOWN_LEFT,
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LEFT,
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LEFT,
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NONE,
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RIGHT,
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NONE,
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DOWN,
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DOWN,
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RIGHT,
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NONE,
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RIGHT,
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DOWN,
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NONE,
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UP_RIGHT,
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RIGHT,
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UP_RIGHT,
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UP_RIGHT,
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RIGHT,
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RIGHT}));
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try {
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game.initPhase();
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Assertions.assertEquals("a",game.gamePhase());
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} catch (InvalidTrackFormatException | PositionVectorNotValid e) {
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e.printStackTrace();
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}
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}
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@Test
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void crashA() {
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game = new Game(new interFace("Test",new Integer[]{0,2,2},new PositionVector.Direction[]{UP}));
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try {
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game.initPhase();
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Assertions.assertEquals("b",game.gamePhase());
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} catch (InvalidTrackFormatException | PositionVectorNotValid e) {
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e.printStackTrace();
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}
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}
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}
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private class interFace extends UserInterface {
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private final PositionVector.Direction[] directions;
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private final Integer[] instructions;
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private int pointerDir,pointerInstruction;
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public interFace(String welcometxt, Integer[] instructions, PositionVector.Direction[] directions) {
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super(welcometxt);
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pointerDir = -1;
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pointerInstruction = -1;
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this.instructions = instructions;
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this.directions = directions;
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}
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@Override
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public int selectOption(String text, List<String> options) {
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pointerInstruction++;
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return instructions[pointerInstruction];
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}
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public void printInformation(String text) {
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}
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public void printTrack(Track track) {
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}
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public void quit(String text) {
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}
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public PositionVector.Direction selectDirection(int playingCarIndex, char playingCarID) {
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pointerDir += 1;
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if(pointerDir < directions.length) {
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return directions[pointerDir];
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}
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return NONE;
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}
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}
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}
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