Code Cleanup
This commit is contained in:
		
							parent
							
								
									3761377b61
								
							
						
					
					
						commit
						d1444a366f
					
				| 
						 | 
					@ -10,13 +10,13 @@ import java.util.List;
 | 
				
			||||||
 * Strategy which calculates the path automatically
 | 
					 * Strategy which calculates the path automatically
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
public class PathFinderMoveStrategy implements MoveStrategy{
 | 
					public class PathFinderMoveStrategy implements MoveStrategy{
 | 
				
			||||||
    private Track track;
 | 
					    private final Track track;
 | 
				
			||||||
    private int carIndex;
 | 
					    private final int carIndex;
 | 
				
			||||||
    private List<PositionVector.Direction> moveList;
 | 
					    private List<PositionVector.Direction> moveList;
 | 
				
			||||||
    // the index of the next move in moveList
 | 
					    // the index of the next move in moveList
 | 
				
			||||||
    private int pointer;
 | 
					    private int pointer;
 | 
				
			||||||
    // all Directions which can be used for acceleration
 | 
					    // all Directions which can be used for acceleration
 | 
				
			||||||
    private PositionVector.Direction[] allDirections;
 | 
					    private final PositionVector.Direction[] allDirections;
 | 
				
			||||||
    // List of all States (combination of Position and Velocity) which are already reached with a calculated move.
 | 
					    // List of all States (combination of Position and Velocity) which are already reached with a calculated move.
 | 
				
			||||||
    private List<State> calculatedStates;
 | 
					    private List<State> calculatedStates;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -60,7 +60,7 @@ public class PathFinderMoveStrategy implements MoveStrategy{
 | 
				
			||||||
                for(PositionVector.Direction direction : allDirections){
 | 
					                for(PositionVector.Direction direction : allDirections){
 | 
				
			||||||
                    PossibleMove newMove = new PossibleMove(previousMove, direction);
 | 
					                    PossibleMove newMove = new PossibleMove(previousMove, direction);
 | 
				
			||||||
                    State newState = new State(newMove.endPosition, newMove.endVelocity);
 | 
					                    State newState = new State(newMove.endPosition, newMove.endVelocity);
 | 
				
			||||||
                        //only use the new created Possible Move if it doen't crash, end State isn't in List of calculatedStates
 | 
					                        //only use the new created Possible Move if it doesn't crash, end State isn't in List of calculatedStates
 | 
				
			||||||
                        // and if there is no move found yet which is finished.
 | 
					                        // and if there is no move found yet which is finished.
 | 
				
			||||||
                        if(! (newMove.crashed() || alreadyCalculated(newState) || finishedMove != null)){
 | 
					                        if(! (newMove.crashed() || alreadyCalculated(newState) || finishedMove != null)){
 | 
				
			||||||
                            if(newMove.finished()){
 | 
					                            if(newMove.finished()){
 | 
				
			||||||
| 
						 | 
					@ -76,7 +76,7 @@ public class PathFinderMoveStrategy implements MoveStrategy{
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // if a finished Move is found save it's directions as moveList
 | 
					        // if a finished Move is found save its directions as moveList
 | 
				
			||||||
        moveList = finishedMove.directions;
 | 
					        moveList = finishedMove.directions;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -97,7 +97,7 @@ public class PathFinderMoveStrategy implements MoveStrategy{
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Combination of position and velocity
 | 
					     * Combination of position and velocity
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    public class State{
 | 
					    public static class State{
 | 
				
			||||||
        PositionVector position;
 | 
					        PositionVector position;
 | 
				
			||||||
        PositionVector velocity;
 | 
					        PositionVector velocity;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -117,11 +117,7 @@ public class PathFinderMoveStrategy implements MoveStrategy{
 | 
				
			||||||
         * @return true if it is equal, false if it is not equal
 | 
					         * @return true if it is equal, false if it is not equal
 | 
				
			||||||
         */
 | 
					         */
 | 
				
			||||||
        public boolean equals(State compareState){
 | 
					        public boolean equals(State compareState){
 | 
				
			||||||
            if(compareState.position.equals(position) && compareState.velocity.equals(velocity)){
 | 
					            return compareState.position.equals(position) && compareState.velocity.equals(velocity);
 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            } else{
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -168,12 +164,7 @@ public class PathFinderMoveStrategy implements MoveStrategy{
 | 
				
			||||||
         * @return true if finishline will be crossed
 | 
					         * @return true if finishline will be crossed
 | 
				
			||||||
         */
 | 
					         */
 | 
				
			||||||
        public boolean finished(){
 | 
					        public boolean finished(){
 | 
				
			||||||
            if(track.calculateNewWinPoints(startPosition, endPosition) == 1){
 | 
					            return track.calculateNewWinPoints(startPosition, endPosition) == 1;
 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else{
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /**
 | 
					        /**
 | 
				
			||||||
| 
						 | 
					@ -187,10 +178,7 @@ public class PathFinderMoveStrategy implements MoveStrategy{
 | 
				
			||||||
                    return true;
 | 
					                    return true;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            if(track.calculateNewWinPoints(startPosition, endPosition) == -1){
 | 
					            return track.calculateNewWinPoints(startPosition, endPosition) == -1;
 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
		Reference in New Issue