This commit is contained in:
Andrin Fassbind 2022-03-18 18:20:28 +01:00
commit c30d7a2988
3 changed files with 81 additions and 58 deletions

View File

@ -49,15 +49,15 @@ public class Game implements GameSpecification {
for (int i = 0; i < track.getCarCount(); i++) {
int moveStrategie = userInterface.selectOption(
"Select Strategy for Car " + i + " (" + track.getCarId(i) + ")", moveStrategies);
switch (moveStrategie + 1) { //TODO: set Movestrategy with method in Track
switch (moveStrategie + 1) {
case 1:
track.getCar(i).setMoveStrategy(new DoNotMoveStrategy()); //TODO: add Arguments
track.getCar(i).setMoveStrategy(new DoNotMoveStrategy());
break;
case 2:
track.getCar(i).setMoveStrategy(new UserMoveStrategy(userInterface, i, track.getCarId(i))); //TODO: add Arguments
track.getCar(i).setMoveStrategy(new UserMoveStrategy(userInterface, i, track.getCarId(i)));
break;
case 3:
String path = ".\\moves\\ " + selectedTrack.getName().split(".")[0] + "-car-" + track.getCar(i).getID() + ".txt";
String path = ".\\moves\\ " + selectedTrack.getName().split("\\.")[0] + "-car-" + track.getCar(i).getID() + ".txt";
try {
MoveStrategy moveStrategy = new MoveListStrategy(path);
track.getCar(i).setMoveStrategy(moveStrategy);
@ -113,7 +113,6 @@ public class Game implements GameSpecification {
/**
* Get the velocity of the specified car.
*
* @param carIndex The zero-based carIndex number
* @return A PositionVector containing the car's current velocity
*/
@ -129,10 +128,12 @@ public class Game implements GameSpecification {
*/
@Override
public int getWinner() {
List<Car> cars = track.getCars();
for (Car car : cars) {
if (car.getWinPoints() == 1) {
return car.getID();
if (onlyOneCarLeft()) {
return currentCarIndex;
}
for (int i = 0; i < track.getCarCount(); i++) {
if (track.getCar(i).getWinPoints() == 1) {
return i;
}
}
return NO_WINNER;
@ -166,35 +167,40 @@ public class Game implements GameSpecification {
*/
@Override
public void doCarTurn(Direction acceleration) throws PositionVectorNotValid {
// TODO: implementation
track.getCar(currentCarIndex).accelerate(acceleration);
PositionVector crashPosition = null;
List<PositionVector> positionList = calculatePath(track.getCarPos(currentCarIndex), track.getCar(currentCarIndex).nextPosition());
//TODO: check if Method calculatePath contains endposition
for (PositionVector location : positionList) { //todo: check if order must be reversed
if (willCarCrash(currentCarIndex, location)) {
crashPosition = location;
for (int i = 0; i < positionList.size(); i++) {
if (willCarCrash(currentCarIndex, positionList.get(i))) {
if (i == 0) {
crashPosition = track.getCarPos(currentCarIndex);
} else {
crashPosition = positionList.get(i - 1);
}
}
}
if (crashPosition != null) {
track.carDoesCrash(currentCarIndex, crashPosition);
} else {
track.moveCar(currentCarIndex);
calculateWinner(track.getCarPos(currentCarIndex), track.getCar(currentCarIndex).nextPosition(), currentCarIndex);
track.moveCar(currentCarIndex);
}
}
public int gamePhase() throws PositionVectorNotValid {
while (getWinner() == NO_WINNER) {
while (CarsMoving() && getWinner() == NO_WINNER) {
userInterface.printTrack(track);
Direction direction = track.getCar(currentCarIndex).getMoveStrategy().nextMove();
doCarTurn(direction);
if (allCarsCrashed()) {
return NO_WINNER;
Direction direction = null;
direction= track.getCar(currentCarIndex).getMoveStrategy().nextMove();
if(direction == null) {
track.getCar(currentCarIndex).setMoveStrategy(new DoNotMoveStrategy());
direction= track.getCar(currentCarIndex).getMoveStrategy().nextMove();
}
doCarTurn(direction);
switchToNextActiveCar();
}
userInterface.printTrack(track);
return getWinner();
}
@ -289,6 +295,8 @@ public class Game implements GameSpecification {
private void calculateWinner(PositionVector start, PositionVector finish, int carIndex) {
List<PositionVector> path = calculatePath(start, finish);
for (PositionVector point : path) {
if (track.getSpaceType(point) != null)
{
switch (track.getSpaceType(point)) {
case FINISH_UP:
if (start.getY() < finish.getY()) {
@ -319,14 +327,14 @@ public class Game implements GameSpecification {
}
break;
}
}
}
}
}
/**
* Does indicate if a car would have a crash with a WALL space or another car at the given position.
*
* @param carIndex The zero-based carIndex number
* @param position A PositionVector of the possible crash position
* @return A boolean indicator if the car would crash with a WALL or another car.
@ -336,12 +344,22 @@ public class Game implements GameSpecification {
return track.willCrashAtPosition(carIndex, position);
}
public boolean allCarsCrashed() {
public boolean onlyOneCarLeft() {
int carsLeft = 0;
for(int carIndex = 0; carIndex < track.getCarCount(); carIndex ++) {
if(! track.getCar(carIndex).isCrashed()) {
return false;
carsLeft++;
}
}
return !(carsLeft > 1);
}
public boolean CarsMoving() {
for(int carIndex = 0; carIndex < track.getCarCount(); carIndex ++) {
if(! (track.getCar(carIndex).isCrashed() || track.getCar(carIndex).getMoveStrategy().getClass() == DoNotMoveStrategy.class)) {
return true;
}
}
return false;
}
}

View File

@ -8,8 +8,8 @@ public class Main {
public static void main(String[] args) throws InvalidTrackFormatException, FileNotFoundException, PositionVectorNotValid {
boolean exit = false;
while (!exit) {
UserInterface userInterface = new UserInterface("Hello and Welcome");
while (!exit) {
Game game = new Game(userInterface);
int winner = 0;
if (game.initPhase()) {
@ -23,6 +23,7 @@ public class Main {
exit = true;
}
}
userInterface.printInformation("Thank you and goodbye");
}
}

View File

@ -225,7 +225,11 @@ public class Track implements TrackSpecification {
isPositionVectorOnTrack(positionVector);
char charAtPosition = track.get(positionVector.getY()).charAt(positionVector.getX());
if (getCarId(carIndex) == charAtPosition) return false;
return (charAtPosition == ConfigSpecification.SpaceType.WALL.value);
return !(charAtPosition == ConfigSpecification.SpaceType.TRACK.value ||
charAtPosition == ConfigSpecification.SpaceType.FINISH_RIGHT.value ||
charAtPosition == ConfigSpecification.SpaceType.FINISH_LEFT.value ||
charAtPosition == ConfigSpecification.SpaceType.FINISH_UP.value ||
charAtPosition == ConfigSpecification.SpaceType.FINISH_DOWN.value);
}
/**