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c30d7a2988
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@ -49,15 +49,15 @@ public class Game implements GameSpecification {
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for (int i = 0; i < track.getCarCount(); i++) {
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int moveStrategie = userInterface.selectOption(
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"Select Strategy for Car " + i + " (" + track.getCarId(i) + ")", moveStrategies);
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switch (moveStrategie + 1) { //TODO: set Movestrategy with method in Track
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switch (moveStrategie + 1) {
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case 1:
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track.getCar(i).setMoveStrategy(new DoNotMoveStrategy()); //TODO: add Arguments
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track.getCar(i).setMoveStrategy(new DoNotMoveStrategy());
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break;
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case 2:
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track.getCar(i).setMoveStrategy(new UserMoveStrategy(userInterface, i, track.getCarId(i))); //TODO: add Arguments
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track.getCar(i).setMoveStrategy(new UserMoveStrategy(userInterface, i, track.getCarId(i)));
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break;
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case 3:
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String path = ".\\moves\\ " + selectedTrack.getName().split(".")[0] + "-car-" + track.getCar(i).getID() + ".txt";
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String path = ".\\moves\\ " + selectedTrack.getName().split("\\.")[0] + "-car-" + track.getCar(i).getID() + ".txt";
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try {
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MoveStrategy moveStrategy = new MoveListStrategy(path);
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track.getCar(i).setMoveStrategy(moveStrategy);
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@ -113,7 +113,6 @@ public class Game implements GameSpecification {
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/**
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* Get the velocity of the specified car.
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*
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* @param carIndex The zero-based carIndex number
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* @return A PositionVector containing the car's current velocity
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*/
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@ -129,10 +128,12 @@ public class Game implements GameSpecification {
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*/
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@Override
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public int getWinner() {
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List<Car> cars = track.getCars();
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for (Car car : cars) {
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if (car.getWinPoints() == 1) {
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return car.getID();
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if (onlyOneCarLeft()) {
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return currentCarIndex;
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}
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for (int i = 0; i < track.getCarCount(); i++) {
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if (track.getCar(i).getWinPoints() == 1) {
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return i;
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}
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}
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return NO_WINNER;
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@ -166,35 +167,40 @@ public class Game implements GameSpecification {
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*/
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@Override
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public void doCarTurn(Direction acceleration) throws PositionVectorNotValid {
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// TODO: implementation
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track.getCar(currentCarIndex).accelerate(acceleration);
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PositionVector crashPosition = null;
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List<PositionVector> positionList = calculatePath(track.getCarPos(currentCarIndex), track.getCar(currentCarIndex).nextPosition());
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//TODO: check if Method calculatePath contains endposition
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for (PositionVector location : positionList) { //todo: check if order must be reversed
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if (willCarCrash(currentCarIndex, location)) {
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crashPosition = location;
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for (int i = 0; i < positionList.size(); i++) {
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if (willCarCrash(currentCarIndex, positionList.get(i))) {
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if (i == 0) {
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crashPosition = track.getCarPos(currentCarIndex);
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} else {
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crashPosition = positionList.get(i - 1);
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}
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}
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}
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if (crashPosition != null) {
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track.carDoesCrash(currentCarIndex, crashPosition);
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} else {
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track.moveCar(currentCarIndex);
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calculateWinner(track.getCarPos(currentCarIndex), track.getCar(currentCarIndex).nextPosition(), currentCarIndex);
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track.moveCar(currentCarIndex);
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}
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}
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public int gamePhase() throws PositionVectorNotValid {
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while (getWinner() == NO_WINNER) {
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while (CarsMoving() && getWinner() == NO_WINNER) {
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userInterface.printTrack(track);
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Direction direction = track.getCar(currentCarIndex).getMoveStrategy().nextMove();
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doCarTurn(direction);
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if (allCarsCrashed()) {
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return NO_WINNER;
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Direction direction = null;
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direction= track.getCar(currentCarIndex).getMoveStrategy().nextMove();
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if(direction == null) {
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track.getCar(currentCarIndex).setMoveStrategy(new DoNotMoveStrategy());
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direction= track.getCar(currentCarIndex).getMoveStrategy().nextMove();
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}
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doCarTurn(direction);
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switchToNextActiveCar();
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}
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userInterface.printTrack(track);
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return getWinner();
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}
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@ -289,6 +295,8 @@ public class Game implements GameSpecification {
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private void calculateWinner(PositionVector start, PositionVector finish, int carIndex) {
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List<PositionVector> path = calculatePath(start, finish);
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for (PositionVector point : path) {
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if (track.getSpaceType(point) != null)
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{
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switch (track.getSpaceType(point)) {
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case FINISH_UP:
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if (start.getY() < finish.getY()) {
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@ -319,14 +327,14 @@ public class Game implements GameSpecification {
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}
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break;
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}
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}
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}
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}
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}
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/**
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* Does indicate if a car would have a crash with a WALL space or another car at the given position.
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*
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* @param carIndex The zero-based carIndex number
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* @param position A PositionVector of the possible crash position
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* @return A boolean indicator if the car would crash with a WALL or another car.
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@ -336,12 +344,22 @@ public class Game implements GameSpecification {
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return track.willCrashAtPosition(carIndex, position);
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}
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public boolean allCarsCrashed() {
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public boolean onlyOneCarLeft() {
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int carsLeft = 0;
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for(int carIndex = 0; carIndex < track.getCarCount(); carIndex ++) {
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if(! track.getCar(carIndex).isCrashed()) {
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return false;
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carsLeft++;
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}
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}
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return !(carsLeft > 1);
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}
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public boolean CarsMoving() {
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for(int carIndex = 0; carIndex < track.getCarCount(); carIndex ++) {
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if(! (track.getCar(carIndex).isCrashed() || track.getCar(carIndex).getMoveStrategy().getClass() == DoNotMoveStrategy.class)) {
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return true;
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}
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}
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return false;
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}
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}
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@ -8,8 +8,8 @@ public class Main {
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public static void main(String[] args) throws InvalidTrackFormatException, FileNotFoundException, PositionVectorNotValid {
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boolean exit = false;
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while (!exit) {
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UserInterface userInterface = new UserInterface("Hello and Welcome");
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while (!exit) {
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Game game = new Game(userInterface);
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int winner = 0;
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if (game.initPhase()) {
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@ -23,6 +23,7 @@ public class Main {
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exit = true;
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}
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}
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userInterface.printInformation("Thank you and goodbye");
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}
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}
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@ -225,7 +225,11 @@ public class Track implements TrackSpecification {
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isPositionVectorOnTrack(positionVector);
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char charAtPosition = track.get(positionVector.getY()).charAt(positionVector.getX());
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if (getCarId(carIndex) == charAtPosition) return false;
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return (charAtPosition == ConfigSpecification.SpaceType.WALL.value);
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return !(charAtPosition == ConfigSpecification.SpaceType.TRACK.value ||
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charAtPosition == ConfigSpecification.SpaceType.FINISH_RIGHT.value ||
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charAtPosition == ConfigSpecification.SpaceType.FINISH_LEFT.value ||
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charAtPosition == ConfigSpecification.SpaceType.FINISH_UP.value ||
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charAtPosition == ConfigSpecification.SpaceType.FINISH_DOWN.value);
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}
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/**
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