Merge remote-tracking branch 'origin/main'

This commit is contained in:
Leonardo Brandenberger 2022-03-25 23:22:50 +01:00
commit b68b567804
1 changed files with 6 additions and 6 deletions

View File

@ -46,7 +46,7 @@ class GameTest {
} }
/** /**
* Tests if Carindex is correct * Tests if car index is correct
*/ */
@Test @Test
void getCurrentCarIndex() { void getCurrentCarIndex() {
@ -56,7 +56,7 @@ class GameTest {
} }
/** /**
* Checks if CarId matches char given in trackfile * Checks if CarId matches char given in track file
*/ */
@Test @Test
void getCarId() { void getCarId() {
@ -65,7 +65,7 @@ class GameTest {
} }
/** /**
* Checks initial carposition * Checks initial car position
*/ */
@Test @Test
void getCarPosition() { void getCarPosition() {
@ -74,7 +74,7 @@ class GameTest {
} }
/** /**
* Checks if initial carvelocity is 0,0 * Checks if initial car velocity is 0,0
*/ */
@Test @Test
void getCarVelocity() { void getCarVelocity() {
@ -91,7 +91,7 @@ class GameTest {
} }
/** /**
* Checks correct inital state * Checks correct initial state
*/ */
@Test @Test
void onlyOneCarLeft() { void onlyOneCarLeft() {
@ -148,7 +148,7 @@ class GameTest {
/** /**
* This nested Class tests a play trough and implements a userInterface which pretends to be a real player. * This nested Class tests a play trough and implements a userInterface which pretends to be a real player.
* At the end of every Test the Userinterface stays open for 10 more sec to visualize the game. * At the end of every Test the userinterface stays open for 10 more sec to visualize the game.
*/ */
@Nested @Nested
@DisplayName("Playtrough") @DisplayName("Playtrough")