refactor gametest
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@@ -290,7 +290,6 @@ public class Game implements GameSpecification {
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* If the car is passing the finishline in the correct direction, the car will gain a winpoint.
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* @param start the startposition of the car
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* @param finish the expected finishpositon of the car after the move
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* @param carIndex of the current player.
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*/
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private void calculateWinner(PositionVector start, PositionVector finish, int carIndex) {
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List<PositionVector> path = calculatePath(start, finish);
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@@ -284,7 +284,7 @@ public class Track implements TrackSpecification {
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}
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}
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return null;
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return ConfigSpecification.SpaceType.WALL;
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}
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/**
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