GameTest startet
++ Game and Main clean up
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package ch.zhaw.pm2.racetrack;
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import ch.zhaw.pm2.racetrack.strategy.UserMoveStrategy;
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import org.junit.jupiter.api.*;
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import java.io.File;
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import static ch.zhaw.pm2.racetrack.Game.NO_WINNER;
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class GameTest {
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private UserInterface userInterface;
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private Game game;
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private Track track;
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@Nested
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@DisplayName("Test correct Setup")
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class Setup {
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@BeforeEach
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void setup() {
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userInterface = new UserInterface("Test");
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game = new Game(userInterface);
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track = game.selectTrack(new File(".\\tracks\\challenge.txt"));
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game.selectMoveStrategy(track.getCar(0),new UserMoveStrategy(new UserInterface("Testing"),0, track.getCarId(0)));
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game.selectMoveStrategy(track.getCar(1),new UserMoveStrategy(new UserInterface("Testing"),1, track.getCarId(1)));
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}
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@Test
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void getCurrentCarIndex() {
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Assertions.assertEquals(0,game.getCurrentCarIndex());
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game.switchToNextActiveCar();
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Assertions.assertEquals(1,game.getCurrentCarIndex());
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}
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@Test
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void getCarId() {
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Assertions.assertEquals('a',game.getCarId(0));
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Assertions.assertEquals('b',game.getCarId(1));
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}
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@Test
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void getCarPosition() {
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Assertions.assertEquals(new PositionVector(24,22),game.getCarPosition(0));
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Assertions.assertEquals(new PositionVector(24,24),game.getCarPosition(1));
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}
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@Test
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void getCarVelocity() {
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Assertions.assertEquals(new PositionVector(0,0),game.getCarVelocity(0));
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Assertions.assertEquals(new PositionVector(0,0),game.getCarVelocity(1));
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}
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@Test
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void getWinner() {
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Assertions.assertEquals(NO_WINNER,game.getWinner());
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}
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@Test
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void onlyOneCarLeft() {
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Assertions.assertFalse(game.onlyOneCarLeft());
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}
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@Test
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void carsMoving() {
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Assertions.assertTrue(game.carsMoving());
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}
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}
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@Nested
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@DisplayName("Basic manipulation")
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class manipulation {
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@BeforeEach
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void setup() {
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userInterface = new UserInterface("Test");
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game = new Game(userInterface);
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track = game.selectTrack(new File(".\\tracks\\challenge.txt"));
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game.selectMoveStrategy(track.getCar(0),new UserMoveStrategy(new UserInterface("Testing"),0, track.getCarId(0)));
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game.selectMoveStrategy(track.getCar(1),new UserMoveStrategy(new UserInterface("Testing"),1, track.getCarId(1)));
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}
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@Test
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void carTurnCorrect() {
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try {
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game.doCarTurn(PositionVector.Direction.RIGHT);
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Assertions.assertEquals(new PositionVector(1,0),game.getCarVelocity(0));
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} catch (PositionVectorNotValid positionVectorNotValid) {
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positionVectorNotValid.printStackTrace();
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}
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}
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@Test
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void carCrash() {
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try {
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game.doCarTurn(PositionVector.Direction.UP);
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Assertions.assertTrue(game.onlyOneCarLeft());
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} catch (PositionVectorNotValid positionVectorNotValid) {
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positionVectorNotValid.printStackTrace();
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}
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}
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}
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}
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