Merge pull request #18 from PM2-IT21bWIN-ruiz-mach-krea/Class_UserInterface
created Class_UserInterface
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package ch.zhaw.pm2.racetrack;
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import org.beryx.textio.TextIO;
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import org.beryx.textio.TextIoFactory;
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import org.beryx.textio.TextTerminal;
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import java.util.List;
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public class UserInterface {
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private final TextIO textIO;
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private final TextTerminal<?> textTerminal;
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/**
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* Opens a new Terminal Window and prints the welcome Text
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* @param welcomeText The Text which will be printed after the windows is opened.
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*/
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public UserInterface(String welcomeText) {
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textIO = TextIoFactory.getTextIO();
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textTerminal = textIO.getTextTerminal();
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textTerminal.println(welcomeText + "\n");
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}
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/**
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* asks the user to choose one of the options given.
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* @param text Text which is printed befor the options are printed. Example: "Select Track file:"
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* @param options List with the options which can be selected.
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* @return the list index of the selected option
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*/
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public int selectOption(String text, List<String> options) {
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textTerminal.println(text + ":\n");
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for(int option = 0; option < options.size(); option ++) {
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textTerminal.println(" " + (option + 1) + ": " + options.get(option));
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}
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return textIO.newIntInputReader().withMinVal(1).withMaxVal(options.size()).read("Enter your choice: ") - 1;
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}
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/**
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* gives information which player's turn it is and asks for the direction to accelerate
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* @param playingCarIndex the index of the player
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* @param playingCarID the ID of the player
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* @return the direction which is selected by the player. If null -> quit game
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*/
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public PositionVector.Direction selectDirection(int playingCarIndex, char playingCarID) {
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PositionVector.Direction direction = null;
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textTerminal.println("Playing Car " + playingCarIndex + ": " + playingCarIndex);
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textTerminal.println("Directions are based on the number pad:");
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textTerminal.println("7 8 9 7=up-left, 8=up, 9=up-right");
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textTerminal.println("4 5 6 4=left, 5=no acceleration, 6=right");
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textTerminal.println("1 2 3 1=down-left, 2=down, 3=down-right");
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textTerminal.println("\n10 = quit \n");
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while (direction == null) { //asks until a valid input in entered
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int number = textIO.newIntInputReader().withMinVal(1).withMaxVal(10).read("choose your Acceleration direction: ");
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if (number == 10) { //quit game
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return null;
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}
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direction = getDirection(number);
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}
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return direction;
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}
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/**
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* returns the the associated direction Object
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* @param number the number which was typed by the user
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* @return the associated direction. If null -> unknown number
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*/
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private PositionVector.Direction getDirection(int number) {
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return switch (number) {
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case 1 -> PositionVector.Direction.DOWN_LEFT;
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case 2 -> PositionVector.Direction.DOWN;
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case 3 -> PositionVector.Direction.DOWN_RIGHT;
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case 4 -> PositionVector.Direction.LEFT;
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case 5 -> PositionVector.Direction.NONE;
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case 6 -> PositionVector.Direction.RIGHT;
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case 7 -> PositionVector.Direction.UP_LEFT;
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case 8 -> PositionVector.Direction.UP;
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case 9 -> PositionVector.Direction.UP_RIGHT;
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default -> null;
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};
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}
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/**
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* prints the given Track in the terminal
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* @param track the track which should be printed
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*/
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public void printTrack(Track track) {
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textTerminal.println(track.toString());
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}
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}
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