diff --git a/src/main/java/ch/zhaw/pm2/racetrack/Game.java b/src/main/java/ch/zhaw/pm2/racetrack/Game.java index e59c530..239d8c0 100644 --- a/src/main/java/ch/zhaw/pm2/racetrack/Game.java +++ b/src/main/java/ch/zhaw/pm2/racetrack/Game.java @@ -1,10 +1,7 @@ package ch.zhaw.pm2.racetrack; import ch.zhaw.pm2.racetrack.given.GameSpecification; -import ch.zhaw.pm2.racetrack.strategy.DoNotMoveStrategy; -import ch.zhaw.pm2.racetrack.strategy.MoveListStrategy; -import ch.zhaw.pm2.racetrack.strategy.PathFollowerMoveStrategy; -import ch.zhaw.pm2.racetrack.strategy.UserMoveStrategy; +import ch.zhaw.pm2.racetrack.strategy.*; import java.io.File; import java.io.FileNotFoundException; @@ -33,9 +30,9 @@ public class Game implements GameSpecification { public boolean initPhase() throws InvalidTrackFormatException, FileNotFoundException { File folder = new File("tracks"); File[] listOfFiles = folder.listFiles(); - if(listOfFiles.length > 0) { + if (listOfFiles.length > 0) { List tracks = new ArrayList<>(); - for(File file : listOfFiles){ + for (File file : listOfFiles) { tracks.add(file.getName()); } File selectedTrack = listOfFiles[userInterface.selectOption("Select Track file", tracks)]; @@ -49,7 +46,7 @@ public class Game implements GameSpecification { moveStrategies.add("User Move Strategy"); moveStrategies.add("Move List Strategy"); moveStrategies.add("Path Follow Move Strategy"); - for(int i = 0; i < track.getCarCount() ; i++ ) { + for (int i = 0; i < track.getCarCount(); i++) { int moveStrategie = userInterface.selectOption( "Select Strategy for Car " + i + " (" + track.getCarId(i) + ")", moveStrategies); switch (moveStrategie + 1) { //TODO: set Movestrategy with method in Track @@ -60,7 +57,14 @@ public class Game implements GameSpecification { track.getCar(i).setMoveStrategy(new UserMoveStrategy(userInterface, i, track.getCarId(i))); //TODO: add Arguments break; case 3: - track.getCar(i).setMoveStrategy(new MoveListStrategy()); //TODO: add Arguments + String path = ".\\moves\\ " + selectedTrack.getName().split(".")[0] + "-car-" + track.getCar(i).getID() + ".txt"; + try { + MoveStrategy moveStrategy = new MoveListStrategy(path); + track.getCar(i).setMoveStrategy(moveStrategy); + } catch (FileNotFoundException e) { + //TODO: what if not valid + } + //TODO: Backslash kompatibel für Linux break; case 4: track.getCar(i).setMoveStrategy(new PathFollowerMoveStrategy()); //TODO: add Arguments @@ -68,8 +72,7 @@ public class Game implements GameSpecification { } } return true; - } - else{ + } else { userInterface.printInformation("No Trackfile found!"); return false; } @@ -78,6 +81,7 @@ public class Game implements GameSpecification { /** * Return the index of the current active car. * Car indexes are zero-based, so the first car is 0, and the last car is getCarCount() - 1. + * * @return The zero-based number of the current car */ @Override @@ -87,6 +91,7 @@ public class Game implements GameSpecification { /** * Get the id of the specified car. + * * @param carIndex The zero-based carIndex number * @return A char containing the id of the car */ @@ -97,6 +102,7 @@ public class Game implements GameSpecification { /** * Get the position of the specified car. + * * @param carIndex The zero-based carIndex number * @return A PositionVector containing the car's current position */ @@ -107,6 +113,7 @@ public class Game implements GameSpecification { /** * Get the velocity of the specified car. + * * @param carIndex The zero-based carIndex number * @return A PositionVector containing the car's current velocity */ @@ -117,13 +124,14 @@ public class Game implements GameSpecification { /** * Return the winner of the game. If the game is still in progress, returns NO_WINNER. + * * @return The winning car's index (zero-based, see getCurrentCar()), or NO_WINNER if the game is still in progress */ @Override public int getWinner() { List cars = track.getCars(); - for (Car car: cars) { - if(car.getWinPoints() == 1){ + for (Car car : cars) { + if (car.getWinPoints() == 1) { return car.getID(); } } @@ -162,17 +170,16 @@ public class Game implements GameSpecification { track.getCar(currentCarIndex).accelerate(acceleration); PositionVector crashPosition = null; - List positionList = calculatePath(track.getCarPos(currentCarIndex),track.getCar(currentCarIndex).nextPosition()); + List positionList = calculatePath(track.getCarPos(currentCarIndex), track.getCar(currentCarIndex).nextPosition()); //TODO: check if Method calculatePath contains endposition - for(PositionVector location : positionList) { //todo: check if order must be reversed - if(willCarCrash(currentCarIndex, location)) { + for (PositionVector location : positionList) { //todo: check if order must be reversed + if (willCarCrash(currentCarIndex, location)) { crashPosition = location; } } - if(crashPosition != null) { + if (crashPosition != null) { track.carDoesCrash(currentCarIndex, crashPosition); - } - else { + } else { track.moveCar(currentCarIndex); calculateWinner(track.getCarPos(currentCarIndex), track.getCar(currentCarIndex).nextPosition(), currentCarIndex); } @@ -183,7 +190,7 @@ public class Game implements GameSpecification { userInterface.printTrack(track); Direction direction = track.getCar(currentCarIndex).getMoveStrategy().nextMove(); doCarTurn(direction); - if(allCarsCrashed()) { + if (allCarsCrashed()) { return NO_WINNER; } switchToNextActiveCar(); @@ -199,9 +206,8 @@ public class Game implements GameSpecification { do { if ((currentCarIndex + 1) == track.getCarCount()) { currentCarIndex = 0; - } - else { - currentCarIndex ++; + } else { + currentCarIndex++; } } while (track.getCar(currentCarIndex).isCrashed()); // TODO: evtl andere Kapselung @@ -215,8 +221,9 @@ public class Game implements GameSpecification { * - Detect which axis of the distance vector is longer (faster movement) * - for each pixel on the 'faster' axis calculate the position on the 'slower' axis. * Direction of the movement has to correctly considered + * * @param startPosition Starting position as a PositionVector - * @param endPosition Ending position as a PositionVector + * @param endPosition Ending position as a PositionVector * @return Intervening grid positions as a List of PositionVector's, including the starting and ending positions. */ @Override @@ -244,20 +251,24 @@ public class Game implements GameSpecification { int distanceSlowAxis, distanceFastAxis; if (distX > distY) { // x axis is the 'fast' direction - parallelStepX = dirX; parallelStepY = 0; // parallel step only moves in x direction - diagonalStepX = dirX; diagonalStepY = dirY; // diagonal step moves in both directions + parallelStepX = dirX; + parallelStepY = 0; // parallel step only moves in x direction + diagonalStepX = dirX; + diagonalStepY = dirY; // diagonal step moves in both directions distanceSlowAxis = distY; distanceFastAxis = distX; } else { // y axis is the 'fast' direction - parallelStepX = 0; parallelStepY = dirY; // parallel step only moves in y direction - diagonalStepX = dirX; diagonalStepY = dirY; // diagonal step moves in both directions + parallelStepX = 0; + parallelStepY = dirY; // parallel step only moves in y direction + diagonalStepX = dirX; + diagonalStepY = dirY; // diagonal step moves in both directions distanceSlowAxis = distX; distanceFastAxis = distY; } - int error = distanceFastAxis/2; - for(int step = 0; step < distanceFastAxis; step ++) { + int error = distanceFastAxis / 2; + for (int step = 0; step < distanceFastAxis; step++) { error -= distanceSlowAxis; if (error < 0) { error += distanceFastAxis; // correct error value to be positive again @@ -270,55 +281,52 @@ public class Game implements GameSpecification { y += parallelStepY; } - pathList.add(new PositionVector(x,y)); + pathList.add(new PositionVector(x, y)); } return pathList; } - private void calculateWinner(PositionVector start, PositionVector finish, int carIndex ) { + private void calculateWinner(PositionVector start, PositionVector finish, int carIndex) { List path = calculatePath(start, finish); - for (PositionVector point : path){ + for (PositionVector point : path) { switch (track.getSpaceType(point)) { case FINISH_UP: - if(start.getY() < finish.getY()) { + if (start.getY() < finish.getY()) { track.getCar(carIndex).increaseWinPoints(); - } - else if(start.getY() > finish.getY()) { + } else if (start.getY() > finish.getY()) { track.getCar(carIndex).deductWinPoints(); } break; case FINISH_DOWN: - if(start.getY() > finish.getY()){ + if (start.getY() > finish.getY()) { track.getCar(carIndex).increaseWinPoints(); - } - else if (start.getY() < finish.getY()){ + } else if (start.getY() < finish.getY()) { track.getCar(carIndex).deductWinPoints(); } break; case FINISH_RIGHT: - if(start.getX() < finish.getX()){ + if (start.getX() < finish.getX()) { track.getCar(carIndex).increaseWinPoints(); - } - else if (start.getX() > finish.getX()){ + } else if (start.getX() > finish.getX()) { track.getCar(carIndex).deductWinPoints(); } break; - case FINISH_LEFT: - if(start.getX() > finish.getX()){ + case FINISH_LEFT: + if (start.getX() > finish.getX()) { track.getCar(carIndex).increaseWinPoints(); - } - else if (start.getX() < finish.getX()){ + } else if (start.getX() < finish.getX()) { track.getCar(carIndex).increaseWinPoints(); } break; - } } + } } /** * Does indicate if a car would have a crash with a WALL space or another car at the given position. + * * @param carIndex The zero-based carIndex number * @param position A PositionVector of the possible crash position * @return A boolean indicator if the car would crash with a WALL or another car. @@ -329,8 +337,8 @@ public class Game implements GameSpecification { } public boolean allCarsCrashed() { - for(int carIndex = 0; carIndex < track.getCarCount(); carIndex ++) { - if(! track.getCar(carIndex).isCrashed()) { + for (int carIndex = 0; carIndex < track.getCarCount(); carIndex++) { + if (!track.getCar(carIndex).isCrashed()) { return false; } } diff --git a/src/main/java/ch/zhaw/pm2/racetrack/strategy/MoveListStrategy.java b/src/main/java/ch/zhaw/pm2/racetrack/strategy/MoveListStrategy.java index 4432c69..7d1e68e 100644 --- a/src/main/java/ch/zhaw/pm2/racetrack/strategy/MoveListStrategy.java +++ b/src/main/java/ch/zhaw/pm2/racetrack/strategy/MoveListStrategy.java @@ -2,11 +2,44 @@ package ch.zhaw.pm2.racetrack.strategy; import ch.zhaw.pm2.racetrack.PositionVector.Direction; +import java.io.File; +import java.io.FileInputStream; +import java.io.FileNotFoundException; +import java.util.ArrayList; +import java.util.List; +import java.util.Scanner; + public class MoveListStrategy implements MoveStrategy { + private List moveList; + private int pointer; + + public MoveListStrategy(String path) throws FileNotFoundException{ + moveList = new ArrayList<>(); + pointer = -1; + readFile(new File(path)); + } + + private void readFile(File trackFile) throws FileNotFoundException { + Scanner scanner = new Scanner(new FileInputStream(trackFile), "UTF-8"); + Direction[] directions = Direction.values(); + while (scanner.hasNextLine()) { + String line = scanner.nextLine(); + for (Direction dir : directions) { + if (dir.toString().equals(line)) { + moveList.add(dir); + break; + } + } + } + } + @Override public Direction nextMove() { - // TODO: implementation - throw new UnsupportedOperationException(); + pointer += 1; + if (pointer < moveList.size()) { + return moveList.get(pointer); + } + return null; } } diff --git a/src/test/java/ch/zhaw/pm2/racetrack/MoveStrategyTest.java b/src/test/java/ch/zhaw/pm2/racetrack/MoveStrategyTest.java new file mode 100644 index 0000000..f4e5afb --- /dev/null +++ b/src/test/java/ch/zhaw/pm2/racetrack/MoveStrategyTest.java @@ -0,0 +1,40 @@ +package ch.zhaw.pm2.racetrack; + +import ch.zhaw.pm2.racetrack.strategy.MoveListStrategy; +import ch.zhaw.pm2.racetrack.strategy.MoveStrategy; +import org.junit.jupiter.api.*; + +import java.io.FileNotFoundException; + +public class MoveStrategyTest { + + private MoveStrategy moveList; + + @Nested + @DisplayName("MoveListStrategy") + class MoveList { + + + @BeforeEach + void setup() { + try { + moveList = new MoveListStrategy(".\\moves\\challenge-car-a.txt"); + }catch (FileNotFoundException e) { + e.printStackTrace(); + } + } + + @Test + void checkMove() { + Assertions.assertEquals(PositionVector.Direction.RIGHT,moveList.nextMove()); + for (int i = 0; i < 3; i++) { + moveList.nextMove(); + } + Assertions.assertEquals(PositionVector.Direction.NONE,moveList.nextMove()); + for (int i = 0; i < 40; i++) { + moveList.nextMove(); + } + Assertions.assertNull(moveList.nextMove()); + } + } +}