change in gamephase in Game.java
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@ -189,7 +189,12 @@ public class Game implements GameSpecification {
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public int gamePhase() throws PositionVectorNotValid {
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while (CarsMoving() && getWinner() == NO_WINNER) {
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userInterface.printTrack(track);
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Direction direction = track.getCar(currentCarIndex).getMoveStrategy().nextMove();
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Direction direction = null;
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direction= track.getCar(currentCarIndex).getMoveStrategy().nextMove();
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if(direction == null) {
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track.getCar(currentCarIndex).setMoveStrategy(new DoNotMoveStrategy());
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direction= track.getCar(currentCarIndex).getMoveStrategy().nextMove();
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}
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doCarTurn(direction);
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switchToNextActiveCar();
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}
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