Initial commit
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package ch.zhaw.pm2.racetrack;
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import ch.zhaw.pm2.racetrack.given.CarSpecification;
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import ch.zhaw.pm2.racetrack.strategy.MoveStrategy;
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/**
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* Class representing a car on the racetrack.
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* Uses {@link PositionVector} to store current position on the track grid and current velocity vector.
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* Each car has an identifier character which represents the car on the race track board.
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* Also keeps the state, if the car is crashed (not active anymore). The state can not be changed back to uncrashed.
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* The velocity is changed by providing an acelleration vector.
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* The car is able to calculate the endpoint of its next position and on request moves to it.
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*/
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public class Car implements CarSpecification {
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/**
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* Car identifier used to represent the car on the track
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*/
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private final char id;
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/**
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* Current position of the car on the track grid using a {@link PositionVector}
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*/
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private PositionVector position;
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/**
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* Current velocity of the car using a {@link PositionVector}
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*/
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private PositionVector velocity = new PositionVector(0, 0);
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/**
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* Indicator if the car has crashed
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*/
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private boolean crashed = false;
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/**
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* Current move strategy
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*/
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private MoveStrategy moveStrategy;
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/**
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* Constructor for class Car
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* @param id unique Car identification
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* @param position initial position of the Car
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*/
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public Car(char id, PositionVector position) {
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this.id = id;
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setPosition(position);
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}
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/**
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* Set this Car position directly, regardless of current position and velocity.
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* This should only be used by the game controller in rare cases to set the crash or winning position.
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* The next position is normaly automatically calculated and set in the {@link #move()} method.
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*
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* @param position The new position to set the car directly to.
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*/
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@Override
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public void setPosition(final PositionVector position) {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Return the position that will apply after the next move at the current velocity.
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* Does not complete the move, so the current position remains unchanged.
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*
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* @return Expected position after the next move
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*/
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@Override
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public PositionVector nextPosition() {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Add the specified amounts to this cars's velocity.
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* The only acceleration values allowed are -1, 0 or 1 in both axis
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* There are 9 possible acceleration vectors, which are defined in {@link PositionVector.Direction}.
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* Changes only velocity, not position.
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*
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* @param acceleration A Direction vector containing the amounts to add to the velocity in x and y dimension
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*/
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@Override
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public void accelerate(PositionVector.Direction acceleration) {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Update this Car's position based on its current velocity.
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*/
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@Override
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public void move() {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Mark this Car as being crashed.
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*/
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@Override
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public void crash() {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Returns whether this Car has been marked as crashed.
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*
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* @return Returns true if crash() has been called on this Car, false otherwise.
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*/
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@Override
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public boolean isCrashed() {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Set move strategy
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* @param moveStrategy
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*/
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public void setMoveStrategy(MoveStrategy moveStrategy) {
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this.moveStrategy = moveStrategy;
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}
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/**
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* Get current move strategy
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* @return MoveStrategy
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*/
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public MoveStrategy getMoveStrategy() {
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return this.moveStrategy;
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}
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}
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@@ -0,0 +1,47 @@
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package ch.zhaw.pm2.racetrack;
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import ch.zhaw.pm2.racetrack.given.ConfigSpecification;
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import java.io.File;
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import java.util.Objects;
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public class Config implements ConfigSpecification {
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// Directory containing the track files
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private File trackDirectory = new File("tracks");
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// Directory containing the track files
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private File moveDirectory = new File("moves");
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// Directory containing the follower files
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private File followerDirectory = new File("follower");
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public File getMoveDirectory() {
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return moveDirectory;
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}
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public void setMoveDirectory(File moveDirectory) {
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Objects.requireNonNull(moveDirectory);
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this.moveDirectory = moveDirectory;
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}
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public File getFollowerDirectory() {
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return followerDirectory;
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}
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public void setFollowerDirectory(File followerDirectory) {
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Objects.requireNonNull(followerDirectory);
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this.followerDirectory = followerDirectory;
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}
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public File getTrackDirectory() {
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return trackDirectory;
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}
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public void setTrackDirectory(File trackDirectory) {
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Objects.requireNonNull(trackDirectory);
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this.trackDirectory = trackDirectory;
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}
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}
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@@ -0,0 +1,141 @@
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package ch.zhaw.pm2.racetrack;
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import ch.zhaw.pm2.racetrack.given.GameSpecification;
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import java.util.List;
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import static ch.zhaw.pm2.racetrack.PositionVector.Direction;
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/**
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* Game controller class, performing all actions to modify the game state.
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* It contains the logic to move the cars, detect if they are crashed
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* and if we have a winner.
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*/
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public class Game implements GameSpecification {
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public static final int NO_WINNER = -1;
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/**
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* Return the index of the current active car.
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* Car indexes are zero-based, so the first car is 0, and the last car is getCarCount() - 1.
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* @return The zero-based number of the current car
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*/
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@Override
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public int getCurrentCarIndex() {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Get the id of the specified car.
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* @param carIndex The zero-based carIndex number
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* @return A char containing the id of the car
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*/
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@Override
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public char getCarId(int carIndex) {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Get the position of the specified car.
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* @param carIndex The zero-based carIndex number
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* @return A PositionVector containing the car's current position
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*/
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@Override
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public PositionVector getCarPosition(int carIndex) {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Get the velocity of the specified car.
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* @param carIndex The zero-based carIndex number
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* @return A PositionVector containing the car's current velocity
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*/
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@Override
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public PositionVector getCarVelocity(int carIndex) {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Return the winner of the game. If the game is still in progress, returns NO_WINNER.
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* @return The winning car's index (zero-based, see getCurrentCar()), or NO_WINNER if the game is still in progress
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*/
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@Override
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public int getWinner() {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Execute the next turn for the current active car.
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* <p>This method changes the current car's velocity and checks on the path to the next position,
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* if it crashes (car state to crashed) or passes the finish line in the right direction (set winner state).</p>
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* <p>The steps are as follows</p>
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* <ol>
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* <li>Accelerate the current car</li>
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* <li>Calculate the path from current (start) to next (end) position
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* (see {@link Game#calculatePath(PositionVector, PositionVector)})</li>
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* <li>Verify for each step what space type it hits:
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* <ul>
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* <li>TRACK: check for collision with other car (crashed & don't continue), otherwise do nothing</li>
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* <li>WALL: car did collide with the wall - crashed & don't continue</li>
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* <li>FINISH_*: car hits the finish line - wins only if it crosses the line in the correct direction</li>
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* </ul>
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* </li>
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* <li>If the car crashed or wins, set its position to the crash/win coordinates</li>
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* <li>If the car crashed, also detect if there is only one car remaining, remaining car is the winner</li>
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* <li>Otherwise move the car to the end position</li>
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* </ol>
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* <p>The calling method must check the winner state and decide how to go on. If the winner is different
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* than {@link Game#NO_WINNER}, or the current car is already marked as crashed the method returns immediately.</p>
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*
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* @param acceleration A Direction containing the current cars acceleration vector (-1,0,1) in x and y direction
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* for this turn
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*/
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@Override
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public void doCarTurn(Direction acceleration) {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Switches to the next car who is still in the game. Skips crashed cars.
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*/
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@Override
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public void switchToNextActiveCar() {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Returns all of the grid positions in the path between two positions, for use in determining line of sight.
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* Determine the 'pixels/positions' on a raster/grid using Bresenham's line algorithm.
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* (https://de.wikipedia.org/wiki/Bresenham-Algorithmus)
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* Basic steps are
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* - Detect which axis of the distance vector is longer (faster movement)
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* - for each pixel on the 'faster' axis calculate the position on the 'slower' axis.
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* Direction of the movement has to correctly considered
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* @param startPosition Starting position as a PositionVector
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* @param endPosition Ending position as a PositionVector
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* @return Intervening grid positions as a List of PositionVector's, including the starting and ending positions.
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*/
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@Override
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public List<PositionVector> calculatePath(PositionVector startPosition, PositionVector endPosition) {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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/**
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* Does indicate if a car would have a crash with a WALL space or another car at the given position.
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* @param carIndex The zero-based carIndex number
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* @param position A PositionVector of the possible crash position
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* @return A boolean indicator if the car would crash with a WALL or another car.
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*/
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@Override
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public boolean willCarCrash(int carIndex, PositionVector position) {
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// TODO: implementation
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throw new UnsupportedOperationException();
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}
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}
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@@ -0,0 +1,5 @@
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package ch.zhaw.pm2.racetrack;
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public class InvalidFileFormatException extends Exception {
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// TODO: implementation
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}
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@@ -0,0 +1,5 @@
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package ch.zhaw.pm2.racetrack;
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public class InvalidTrackFormatException extends Exception {
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// TODO: implementation
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}
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@@ -0,0 +1,114 @@
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package ch.zhaw.pm2.racetrack;
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/**
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* Holds a position (vector to x,y-position of the car on the track grid)
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* or a velocity vector (x,y-components of the velocity vector of a car).
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*
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* Created by mach 21.01.2020
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*/
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public final class PositionVector {
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private int x; // horizontal component (position / velocity)
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private int y; // vertical component (position / velocity)
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/**
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* Enum representing a direction on the track grid.
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* Also representing the possible acceleration values.
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*/
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public enum Direction {
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DOWN_LEFT(new PositionVector(-1, 1)),
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DOWN(new PositionVector(0, 1)),
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DOWN_RIGHT(new PositionVector(1, 1)),
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LEFT(new PositionVector(-1, 0)),
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NONE(new PositionVector(0, 0)),
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RIGHT(new PositionVector(1, 0)),
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UP_LEFT(new PositionVector(-1, -1)),
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UP(new PositionVector(0, -1)),
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UP_RIGHT(new PositionVector(1, -1));
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public final PositionVector vector;
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Direction(final PositionVector v) {
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vector = v;
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}
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}
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/**
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* Adds two PositionVectors (e.g. car position and velocity vector or two velocity vectors).
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* @param vectorA A position or velocity vector
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* @param vectorB A position or velocity vector
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* @return A new PositionVector holding the result of the addition. If both
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* arguments are positions (not velocity), the result is mathematically
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* correct but meaningless.
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*/
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public static PositionVector add(final PositionVector vectorA, final PositionVector vectorB) {
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return new PositionVector(vectorA.getX() + vectorB.getX(), vectorA.getY() + vectorB.getY());
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}
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/**
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* Subtracts two PositionVectors (e.g. car position and velocity vector or two velocity vectors).
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* @param vectorA A position or velocity vector
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* @param vectorB A position or velocity vector
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* @return A new PositionVector holding the result of the addition. If both
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* arguments are positions (not velocity), the result is mathematically
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* correct but meaningless.
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*/
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public static PositionVector subtract(final PositionVector vectorA, final PositionVector vectorB) {
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return new PositionVector(vectorA.getX() - vectorB.getX(), vectorA.getY() - vectorB.getY());
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}
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/**
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* Calculates the scalar product (Skalarprodukt) of two 2D vectors. The scalar product
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* multiplies the lengths of the parallel components of the vectors.
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* @param vectorA A position or velocity vector
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* @param vectorB A position or velocity vector
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* @return The scalar product (vectorA * vectorB). Since vectorA and
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* vectorB are PositionVectors, which hold only integer coordinates,
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* the resulting scalar product is an integer.
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*/
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public static int scalarProduct(final PositionVector vectorA, final PositionVector vectorB) {
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return (vectorA.getY() * vectorB.getY()) + (vectorA.getX() * vectorB.getX());
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}
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public PositionVector(final int x, final int y) {
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this.y = y;
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this.x = x;
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}
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/**
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* Copy constructor
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* @param other
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*/
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public PositionVector(final PositionVector other) {
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this.x = other.getX();
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this.y = other.getY();
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}
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public PositionVector() {
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this.x = 0;
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this.y = 0;
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}
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public int getX() {
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return this.x;
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}
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public int getY() {
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return this.y;
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}
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@Override
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public boolean equals(final Object other) {
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if (!(other instanceof PositionVector)) throw new ClassCastException();
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final PositionVector otherPositionVector = (PositionVector) other;
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return this.y == otherPositionVector.getY() && this.x == otherPositionVector.getX();
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}
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@Override
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public int hashCode() {
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return this.x ^ this.y;
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}
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@Override
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public String toString() {
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return "(X:" + this.x + ", Y:" + this.y + ")";
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}
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}
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@@ -0,0 +1,169 @@
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package ch.zhaw.pm2.racetrack;
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import ch.zhaw.pm2.racetrack.given.TrackSpecification;
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import java.io.File;
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import java.io.FileNotFoundException;
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/**
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* This class represents the racetrack board.
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*
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* <p>The racetrack board consists of a rectangular grid of 'width' columns and 'height' rows.
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* The zero point of he grid is at the top left. The x-axis points to the right and the y-axis points downwards.</p>
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* <p>Positions on the track grid are specified using {@link PositionVector} objects. These are vectors containing an
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* x/y coordinate pair, pointing from the zero-point (top-left) to the addressed space in the grid.</p>
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*
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* <p>Each position in the grid represents a space which can hold an enum object of type {@link Config.SpaceType}.<br>
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* Possible Space types are:
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* <ul>
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* <li>WALL : road boundary or off track space</li>
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* <li>TRACK: road or open track space</li>
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* <li>FINISH_LEFT, FINISH_RIGHT, FINISH_UP, FINISH_DOWN : finish line spaces which have to be crossed
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* in the indicated direction to winn the race.</li>
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* </ul>
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* <p>Beside the board the track contains the list of cars, with their current state (position, velocity, crashed,...)</p>
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*
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* <p>At initialization the track grid data is read from the given track file. The track data must be a
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* rectangular block of text. Empty lines at the start are ignored. Processing stops at the first empty line
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* following a non-empty line, or at the end of the file.</p>
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* <p>Characters in the line represent SpaceTypes. The mapping of the Characters is as follows:</p>
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* <ul>
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* <li>WALL : '#'</li>
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* <li>TRACK: ' '</li>
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* <li>FINISH_LEFT : '<'</li>
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* <li>FINISH_RIGHT: '>'</li>
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* <li>FINISH_UP : '^;'</li>
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* <li>FINISH_DOWN: 'v'</li>
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* <li>Any other character indicates the starting position of a car.<br>
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* The character acts as the id for the car and must be unique.<br>
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* There are 1 to {@link Config#MAX_CARS} allowed. </li>
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* </ul>
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*
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* <p>All lines must have the same length, used to initialize the grid width).
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* Beginning empty lines are skipped.
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||||
* The the tracks ends with the first empty line or the file end.<br>
|
||||
* An {@link InvalidTrackFormatException} is thrown, if
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||||
* <ul>
|
||||
* <li>not all track lines have the same length</li>
|
||||
* <li>the file contains no track lines (grid height is 0)</li>
|
||||
* <li>the file contains more than {@link Config#MAX_CARS} cars</li>
|
||||
* </ul>
|
||||
*
|
||||
* <p>The Track can return a String representing the current state of the race (including car positons)</p>
|
||||
*/
|
||||
public class Track implements TrackSpecification {
|
||||
|
||||
public static final char CRASH_INDICATOR = 'X';
|
||||
|
||||
// TODO: Add necessary variables
|
||||
|
||||
/**
|
||||
* Initialize a Track from the given track file.
|
||||
*
|
||||
* @param trackFile Reference to a file containing the track data
|
||||
* @throws FileNotFoundException if the given track file could not be found
|
||||
* @throws InvalidTrackFormatException if the track file contains invalid data (no tracklines, ...)
|
||||
*/
|
||||
public Track(File trackFile) throws FileNotFoundException, InvalidTrackFormatException {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the type of space at the given position.
|
||||
* If the location is outside the track bounds, it is considered a wall.
|
||||
*
|
||||
* @param position The coordinates of the position to examine
|
||||
* @return The type of track position at the given location
|
||||
*/
|
||||
@Override
|
||||
public Config.SpaceType getSpaceType(PositionVector position) {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the number of cars.
|
||||
*
|
||||
* @return Number of cars
|
||||
*/
|
||||
@Override
|
||||
public int getCarCount() {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get instance of specified car.
|
||||
*
|
||||
* @param carIndex The zero-based carIndex number
|
||||
* @return The car instance at the given index
|
||||
*/
|
||||
@Override
|
||||
public Car getCar(int carIndex) {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the id of the specified car.
|
||||
*
|
||||
* @param carIndex The zero-based carIndex number
|
||||
* @return A char containing the id of the car
|
||||
*/
|
||||
@Override
|
||||
public char getCarId(int carIndex) {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the position of the specified car.
|
||||
*
|
||||
* @param carIndex The zero-based carIndex number
|
||||
* @return A PositionVector containing the car's current position
|
||||
*/
|
||||
@Override
|
||||
public PositionVector getCarPos(int carIndex) {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the velocity of the specified car.
|
||||
*
|
||||
* @param carIndex The zero-based carIndex number
|
||||
* @return A PositionVector containing the car's current velocity
|
||||
*/
|
||||
@Override
|
||||
public PositionVector getCarVelocity(int carIndex) {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets character at the given position.
|
||||
* If there is a crashed car at the position, {@link #CRASH_INDICATOR} is returned.
|
||||
*
|
||||
* @param y position Y-value
|
||||
* @param x position X-vlaue
|
||||
* @param currentSpace char to return if no car is at position (x,y)
|
||||
* @return character representing position (x,y) on the track
|
||||
*/
|
||||
@Override
|
||||
public char getCharAtPosition(int y, int x, Config.SpaceType currentSpace) {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a String representation of the track, including the car locations.
|
||||
*
|
||||
* @return A String representation of the track
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
package ch.zhaw.pm2.racetrack.given;
|
||||
|
||||
import ch.zhaw.pm2.racetrack.PositionVector;
|
||||
import ch.zhaw.pm2.racetrack.strategy.MoveStrategy;
|
||||
|
||||
/**
|
||||
* This interface specifies stuff we use to test Racetrack for grading. It shall not be altered!
|
||||
*/
|
||||
public interface CarSpecification {
|
||||
void setPosition(PositionVector position);
|
||||
|
||||
PositionVector nextPosition();
|
||||
|
||||
void accelerate(PositionVector.Direction acceleration);
|
||||
|
||||
void move();
|
||||
|
||||
void crash();
|
||||
|
||||
boolean isCrashed();
|
||||
|
||||
void setMoveStrategy(MoveStrategy moveStrategy);
|
||||
|
||||
MoveStrategy getMoveStrategy();
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
package ch.zhaw.pm2.racetrack.given;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
/**
|
||||
* This interface specifies stuff we use to test Racetrack for grading. It shall not be altered! <br/>
|
||||
* It defines how the Game can be configured.
|
||||
*/
|
||||
public interface ConfigSpecification {
|
||||
int MAX_CARS = 9;
|
||||
|
||||
File getMoveDirectory();
|
||||
|
||||
void setMoveDirectory(File moveDirectory);
|
||||
|
||||
File getFollowerDirectory();
|
||||
|
||||
void setFollowerDirectory(File followerDirectory);
|
||||
|
||||
File getTrackDirectory();
|
||||
|
||||
void setTrackDirectory(File trackDirectory);
|
||||
|
||||
/**
|
||||
* Possible Move Strategies selected by the Console to configure the Cars. (This shall not be altered!)
|
||||
*/
|
||||
public enum StrategyType {
|
||||
DO_NOT_MOVE, USER, MOVE_LIST, PATH_FOLLOWER
|
||||
}
|
||||
|
||||
/**
|
||||
* Possible space types of the grid. (This shall not be altered!)
|
||||
* The char value is used to parse from the track file and represents
|
||||
* the space type in the text representation created by toString().
|
||||
*/
|
||||
public enum SpaceType {
|
||||
WALL('#'),
|
||||
TRACK(' '),
|
||||
FINISH_UP('^'),
|
||||
FINISH_DOWN('v'),
|
||||
FINISH_LEFT('<'),
|
||||
FINISH_RIGHT('>');
|
||||
|
||||
public final char value;
|
||||
|
||||
SpaceType(final char c) {
|
||||
value = c;
|
||||
}
|
||||
|
||||
public char getValue() {
|
||||
return value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
package ch.zhaw.pm2.racetrack.given;
|
||||
|
||||
import ch.zhaw.pm2.racetrack.PositionVector;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* This interface specifies stuff we use to test Racetrack for grading. It shall not be altered!
|
||||
*/
|
||||
public interface GameSpecification {
|
||||
int getCurrentCarIndex();
|
||||
|
||||
char getCarId(int carIndex);
|
||||
|
||||
PositionVector getCarPosition(int carIndex);
|
||||
|
||||
PositionVector getCarVelocity(int carIndex);
|
||||
|
||||
int getWinner();
|
||||
|
||||
void doCarTurn(PositionVector.Direction acceleration);
|
||||
|
||||
void switchToNextActiveCar();
|
||||
|
||||
List<PositionVector> calculatePath(PositionVector startPosition, PositionVector endPosition);
|
||||
|
||||
boolean willCarCrash(int carIndex, PositionVector position);
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
package ch.zhaw.pm2.racetrack.given;
|
||||
|
||||
import ch.zhaw.pm2.racetrack.Config;
|
||||
import ch.zhaw.pm2.racetrack.PositionVector;
|
||||
|
||||
/**
|
||||
* This interface specifies stuff we use to test Racetrack for grading. It shall not be altered!
|
||||
*/
|
||||
public interface TrackSpecification {
|
||||
Config.SpaceType getSpaceType(PositionVector position);
|
||||
|
||||
int getCarCount();
|
||||
|
||||
CarSpecification getCar(int carIndex);
|
||||
|
||||
char getCarId(int carIndex);
|
||||
|
||||
PositionVector getCarPos(int carIndex);
|
||||
|
||||
PositionVector getCarVelocity(int carIndex);
|
||||
|
||||
char getCharAtPosition(int y, int x, Config.SpaceType currentSpace);
|
||||
|
||||
String toString();
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package ch.zhaw.pm2.racetrack.strategy;
|
||||
|
||||
import static ch.zhaw.pm2.racetrack.PositionVector.Direction;
|
||||
|
||||
/**
|
||||
* Do not accelerate in any direction.
|
||||
*/
|
||||
public class DoNotMoveStrategy implements MoveStrategy {
|
||||
|
||||
@Override
|
||||
public Direction nextMove() {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
package ch.zhaw.pm2.racetrack.strategy;
|
||||
|
||||
import ch.zhaw.pm2.racetrack.PositionVector.Direction;
|
||||
|
||||
public class MoveListStrategy implements MoveStrategy {
|
||||
|
||||
@Override
|
||||
public Direction nextMove() {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package ch.zhaw.pm2.racetrack.strategy;
|
||||
|
||||
import static ch.zhaw.pm2.racetrack.PositionVector.Direction;
|
||||
|
||||
public interface MoveStrategy {
|
||||
Direction nextMove();
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package ch.zhaw.pm2.racetrack.strategy;
|
||||
|
||||
import ch.zhaw.pm2.racetrack.PositionVector.Direction;
|
||||
|
||||
/**
|
||||
* The PathFollowerMoveStrategy class determines the next move based on a file containing points on a path.
|
||||
*/
|
||||
public class PathFollowerMoveStrategy implements MoveStrategy {
|
||||
|
||||
@Override
|
||||
public Direction nextMove() {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package ch.zhaw.pm2.racetrack.strategy;
|
||||
|
||||
import ch.zhaw.pm2.racetrack.PositionVector.Direction;
|
||||
|
||||
/**
|
||||
* Let the user decide the next move.
|
||||
*/
|
||||
public class UserMoveStrategy implements MoveStrategy {
|
||||
|
||||
@Override
|
||||
public Direction nextMove() {
|
||||
// TODO: implementation
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package ch.zhaw.pm2.racetrack;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
class PositionVectorTest {
|
||||
|
||||
@Test
|
||||
void testEquals() {
|
||||
PositionVector a = new PositionVector(3, 5);
|
||||
PositionVector b = new PositionVector(3, 5);
|
||||
assertEquals(a, b);
|
||||
}
|
||||
|
||||
@Test
|
||||
void testEqualsWithHashMap() {
|
||||
Map<PositionVector, Integer> map = new HashMap<>();
|
||||
PositionVector a = new PositionVector(3, 5);
|
||||
map.put(a, 1);
|
||||
PositionVector b = new PositionVector(3, 5);
|
||||
assertTrue(map.containsKey(a), "Test with same object");
|
||||
assertTrue(map.containsKey(b), "Test with equal object");
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user