create Method getBoardTextView in SiedlerGame

This commit is contained in:
Andrin Fassbind 2021-12-10 18:07:59 +01:00
parent 0ea44905e2
commit fc6eed48e8
2 changed files with 11 additions and 4 deletions

View File

@ -31,7 +31,7 @@ public class Siedler {
boolean diceThrown = false;
while (running) {
Config.Faction currentPlayerFaction = game.getCurrentPlayerFaction();
parser.displayGameboard(game.getBoard().getTextView());
parser.displayGameboard(game.getBoardTextView());
parser.playerTurn(currentPlayerFaction);
if (!diceThrown) {
throwDice(parser, game);
@ -170,7 +170,7 @@ public class Siedler {
* @param payout true (for second Settlement in founding Phase): the Player gets a payout for the settlement. false (for first Settlement in founding Phase): The Player gets no payout.
*/
private static void buildStructuresInFoundingPhase(Parser parser, SiedlerGame game, Boolean payout) {
parser.displayGameboard(game.getBoard().getTextView());
parser.displayGameboard(game.getBoardTextView());
parser.playerTurn(game.getCurrentPlayerFaction());
//build Settlement
@ -185,7 +185,7 @@ public class Siedler {
} while (!successful);
//build Road
parser.displayGameboard(game.getBoard().getTextView());
parser.displayGameboard(game.getBoardTextView());
parser.giveCoordinatesForStructures(Config.Structure.ROAD);
successful = false;
do {

View File

@ -123,7 +123,7 @@ public class SiedlerGame {
}
/**
* Returns the game board.
* Returns the game board. Used for test
*
* @return the game board
*/
@ -131,6 +131,13 @@ public class SiedlerGame {
return board;
}
/**
* Returns the String used to show the Board
*
* @return String of the Board.
*/
public String getBoardTextView(){return board.toString();}
/**
* Returns the {@link Config.Faction} of the current player.
*