updated german comments to english.
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					@ -19,14 +19,14 @@ public class Player {
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     * @param faction this is the faction of the player.
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					     * @param faction this is the faction of the player.
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     */
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					     */
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    public Player(Config.Faction faction) {
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					    public Player(Config.Faction faction) {
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        //Datenfelder
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					        //Datafields
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        this.faction = faction;
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					        this.faction = faction;
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        //Verfügbare Structures initialisieren
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					        //Available Structures initialize
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        structureToUse = new HashMap<>();
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					        structureToUse = new HashMap<>();
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        structureToUse.put(Config.Structure.ROAD, Config.Structure.ROAD.getStockPerPlayer());
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					        structureToUse.put(Config.Structure.ROAD, Config.Structure.ROAD.getStockPerPlayer());
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        structureToUse.put(Config.Structure.SETTLEMENT, Config.Structure.SETTLEMENT.getStockPerPlayer());
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					        structureToUse.put(Config.Structure.SETTLEMENT, Config.Structure.SETTLEMENT.getStockPerPlayer());
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        structureToUse.put(Config.Structure.CITY, Config.Structure.CITY.getStockPerPlayer());
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					        structureToUse.put(Config.Structure.CITY, Config.Structure.CITY.getStockPerPlayer());
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        //Ressourcen initialisiern
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					        //Resources initialize
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        resources = new HashMap<>();
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					        resources = new HashMap<>();
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        for (Config.Resource resource : Config.Resource.values()) {
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					        for (Config.Resource resource : Config.Resource.values()) {
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            resources.put(resource, 0);
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					            resources.put(resource, 0);
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