updated german comments to english.
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@ -19,14 +19,14 @@ public class Player {
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* @param faction this is the faction of the player.
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* @param faction this is the faction of the player.
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*/
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*/
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public Player(Config.Faction faction) {
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public Player(Config.Faction faction) {
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//Datenfelder
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//Datafields
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this.faction = faction;
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this.faction = faction;
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//Verfügbare Structures initialisieren
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//Available Structures initialize
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structureToUse = new HashMap<>();
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structureToUse = new HashMap<>();
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structureToUse.put(Config.Structure.ROAD, Config.Structure.ROAD.getStockPerPlayer());
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structureToUse.put(Config.Structure.ROAD, Config.Structure.ROAD.getStockPerPlayer());
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structureToUse.put(Config.Structure.SETTLEMENT, Config.Structure.SETTLEMENT.getStockPerPlayer());
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structureToUse.put(Config.Structure.SETTLEMENT, Config.Structure.SETTLEMENT.getStockPerPlayer());
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structureToUse.put(Config.Structure.CITY, Config.Structure.CITY.getStockPerPlayer());
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structureToUse.put(Config.Structure.CITY, Config.Structure.CITY.getStockPerPlayer());
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//Ressourcen initialisiern
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//Resources initialize
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resources = new HashMap<>();
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resources = new HashMap<>();
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for (Config.Resource resource : Config.Resource.values()) {
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for (Config.Resource resource : Config.Resource.values()) {
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resources.put(resource, 0);
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resources.put(resource, 0);
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