diff --git a/.idea/runConfigurations.xml b/.idea/runConfigurations.xml deleted file mode 100644 index 797acea..0000000 --- a/.idea/runConfigurations.xml +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - \ No newline at end of file diff --git a/src/ch/zhaw/catan/Bank.java b/src/ch/zhaw/catan/Bank.java index 0eedb95..2bb84d7 100644 --- a/src/ch/zhaw/catan/Bank.java +++ b/src/ch/zhaw/catan/Bank.java @@ -1,5 +1,6 @@ package ch.zhaw.catan; +import java.util.List; import java.util.Map; public class Bank { @@ -10,6 +11,12 @@ public class Bank { } + public void storeResourceToBank(List resourceToGive) { + for (Config.Resource resource : resourceToGive) { + resources.put(resource,resources.get(resource)+1); + } + } + public boolean getResourceFromBank(Config.Resource resource,int numberOfResources) { if(resources.get(resource) >= numberOfResources) { Integer newResourceNumber = resources.get(resource) - numberOfResources; diff --git a/src/ch/zhaw/catan/Dummy.java b/src/ch/zhaw/catan/Dummy.java index e9eb5db..ca1bbe2 100644 --- a/src/ch/zhaw/catan/Dummy.java +++ b/src/ch/zhaw/catan/Dummy.java @@ -18,7 +18,6 @@ public class Dummy { private void run() { TextIO textIO = TextIoFactory.getTextIO(); TextTerminal textTerminal = textIO.getTextTerminal(); - SiedlerBoard board = new SiedlerBoard(); board.addField(new Point(2, 2), Land.FOREST); board.setCorner(new Point(3, 3), new Settlement(Config.Faction.RED)); diff --git a/src/ch/zhaw/catan/SiedlerGame.java b/src/ch/zhaw/catan/SiedlerGame.java index a02c74d..4ce4675 100644 --- a/src/ch/zhaw/catan/SiedlerGame.java +++ b/src/ch/zhaw/catan/SiedlerGame.java @@ -192,23 +192,25 @@ public class SiedlerGame { * @return true, if the placement was successful */ public boolean buildSettlement(Point position) { - //1. Check if Edge + //1. Check if Corner if (!board.hasCorner(position)) { // TODO: Error message return false; } - //2. Check if Edge is empty + //2. Check if Corner is empty if (board.getCorner(position) != null) { // TODO: Error message return false; } - //3. Can Player build road + //3. Can Player build Settlement if (!allPlayers.get(activePlayer).buildSettlement()) { // TODO: Error message return false; } //4. Insert Road to map board.setCorner(position, new Settlement(allPlayers.get(activePlayer).getFaction())); + //5. Give Resoure to bank + bank.storeResourceToBank(Config.Structure.SETTLEMENT.getCosts()); return true; } @@ -262,6 +264,8 @@ public class SiedlerGame { } //4. Insert Road to map board.setEdge(roadStart, roadEnd, new Road(allPlayers.get(activePlayer).getFaction())); + //5. Give Resource to bank + bank.storeResourceToBank(Config.Structure.ROAD.getCosts()); return true; }