diff --git a/.idea/misc.xml b/.idea/misc.xml index c3dfb30..b573818 100644 --- a/.idea/misc.xml +++ b/.idea/misc.xml @@ -1,6 +1,6 @@ - + \ No newline at end of file diff --git a/src/ch/zhaw/catan/Bank.java b/src/ch/zhaw/catan/Bank.java index 7adecac..52bb9eb 100644 --- a/src/ch/zhaw/catan/Bank.java +++ b/src/ch/zhaw/catan/Bank.java @@ -2,19 +2,39 @@ package ch.zhaw.catan; import java.util.HashMap; - +/** + * Bank Class that stores Resources when not being owned by a player, + * and the needed functions to take and give resources to it. + * + * @author Leonardo Brandenberger + */ public class Bank { private final HashMap resources = new HashMap<>(); + /** + * Construct a Bank Object and stores Config Values in own HashMap. + */ public Bank() { resources.putAll(Config.INITIAL_RESOURCE_CARDS_BANK); - } + /** + * Stores a desired resource in desired quantity in the bank. + * + * @param resource the resource type that gets added to the bank + * @param numberOfResources the quantity of resources of the chosen type get added + */ public void storeResourceToBank(Config.Resource resource, int numberOfResources) { resources.put(resource, resources.get(resource) + numberOfResources); } + /** + * Checks if a Resource is available in the quantity desired. and then deducts it from the bank inventory. + * + * @param resource the resource type that has to be deducted + * @param numberOfResources the quantity of the resource that gets deducted from the inventory + * @return true if resources available and deducted false if not enough resources are in the bank + */ public boolean getResourceFromBank(Config.Resource resource, int numberOfResources) { if (resources.get(resource) >= numberOfResources) { Integer newResourceNumber = resources.get(resource) - numberOfResources; diff --git a/src/ch/zhaw/catan/SiedlerBoard.java b/src/ch/zhaw/catan/SiedlerBoard.java index 099a4ec..cd7ceb0 100644 --- a/src/ch/zhaw/catan/SiedlerBoard.java +++ b/src/ch/zhaw/catan/SiedlerBoard.java @@ -26,8 +26,8 @@ public class SiedlerBoard extends HexBoard fields = new HashMap<>(); - Config.Faction longestRoadFaction = null; - int longestRoadLenth = 0; + private Config.Faction longestRoadFaction = null; + private int longestRoadLenth = 0; /** * Method to create the predefined game field from Config. @@ -162,25 +162,10 @@ public class SiedlerBoard extends HexBoard currentRoad) { - currentFaction = factionA; - currentRoad = players.get(factionA); - } - } - if (currentFaction != null) { - longestRoadFaction = currentFaction; - longestRoadLenth = currentRoad; - } - } else { - for (Config.Faction faction : players.keySet()) { - if (players.get(faction) >= 5 && players.get(faction) > longestRoadLenth) { - longestRoadFaction = faction; - longestRoadLenth = players.get(faction); - } + for (Config.Faction factionA : players.keySet()) { + if (players.get(factionA) > longestRoadLenth && players.get(factionA) > 4) { + longestRoadFaction = factionA; + longestRoadLenth = players.get(factionA); } } return longestRoadFaction; @@ -203,75 +188,55 @@ public class SiedlerBoard extends HexBoard countRoad(Config.Faction faction, Point position, HashSet roads, boolean add) { List roadsList = getAdjacentEdges(position); + //Checks if roads is interrupted by other players settlement if (getCorner(position) != null && getCorner(position).getFaction() != faction) { return roads; } - + //removes roads from roadsList which doesn't belong to the same player or which are allready added to roads. for (Road roadsRoad : roads) { - Iterator it3 = roadsList.iterator(); - while (it3.hasNext()) { - Road roadsListRoad = it3.next(); + Iterator it = roadsList.iterator(); + while (it.hasNext()) { + Road roadsListRoad = it.next(); if (roadsListRoad == roadsRoad || roadsListRoad.getFaction() != faction) { - it3.remove(); + it.remove(); } } } - if (roadsList.size() == 1) { roads.add(roadsList.get(0)); position = getNextPoint(roadsList.get(0), position); roads = countRoad(faction, position, roads, false); } else if (roadsList.size() == 2) { - HashSet listOne = (HashSet) roads.clone(); - HashSet listTwo = (HashSet) roads.clone(); - listOne.add(roadsList.get(0)); - Point positionOne = getNextPoint(roadsList.get(0), position); - listTwo.add(roadsList.get(1)); - Point positionTwo = getNextPoint(roadsList.get(1), position); - listOne = countRoad(faction, positionOne, listOne, false); - listTwo = countRoad(faction, positionTwo, listTwo, false); + ArrayList> possibleRoads = checkRoadsSwitch(faction,2,roadsList,position); if (add) { - listTwo.addAll(listOne); - roads = listTwo; + possibleRoads.get(1).addAll(possibleRoads.get(0)); + roads.addAll(possibleRoads.get(1)); } else { HashSet tallest; - if (listOne.size() >= listTwo.size()) { - tallest = listOne; + if (possibleRoads.get(0).size() >= possibleRoads.get(1).size()) { + tallest = possibleRoads.get(0); } else { - tallest = listTwo; + tallest = possibleRoads.get(1); } roads.addAll(tallest); } } else if (roadsList.size() == 3) { - HashSet listOne = (HashSet) roads.clone(); - HashSet listTwo = (HashSet) roads.clone(); - HashSet listThree = (HashSet) roads.clone(); - listOne.add(roadsList.get(0)); - Point positionOne = getNextPoint(roadsList.get(0), position); - listTwo.add(roadsList.get(1)); - Point positionTwo = getNextPoint(roadsList.get(1), position); - listThree.add(roadsList.get(2)); - Point positionThree = getNextPoint(roadsList.get(2), position); - listOne = countRoad(faction, positionOne, listOne, false); - listTwo = countRoad(faction, positionTwo, listTwo, false); - listThree = countRoad(faction, positionThree, listThree, false); - + ArrayList> possibleRoads = checkRoadsSwitch(faction,3,roadsList,position); HashSet tallest; HashSet secondTallest; - - if (listOne.size() >= listTwo.size()) { - tallest = listOne; - secondTallest = listTwo; + if (possibleRoads.get(0).size() >= possibleRoads.get(1).size()) { + tallest = possibleRoads.get(0); + secondTallest = possibleRoads.get(1); } else { - tallest = listTwo; - secondTallest = listOne; + tallest = possibleRoads.get(1); + secondTallest = possibleRoads.get(0); } - if (listThree.size() >= secondTallest.size()) { - secondTallest = listThree; + if (possibleRoads.get(2).size() >= secondTallest.size()) { + secondTallest = possibleRoads.get(2); } tallest.addAll(secondTallest); - roads = tallest; + roads.addAll(tallest); } return roads; } @@ -293,4 +258,24 @@ public class SiedlerBoard extends HexBoard> checkRoadsSwitch(Config.Faction faction,int numberOfSwitches,List roadsList,Point position) { + ArrayList> possibleRoads = new ArrayList<>(); + for (int i = 0;i list = new HashSet<>(); + list.add(roadsList.get(i)); + Point nextPosition = getNextPoint(roadsList.get(i),position); + list = countRoad(faction, nextPosition, list, false); + possibleRoads.add(list); + } + return possibleRoads; + } }