finished Method tradeWithBankFourToOne
Modified Class Bank to work with mentioned Method
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			@ -21,10 +21,10 @@ public class Bank {
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        }
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    }
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    public boolean tradeWithBank(Config.Resource resourceToReceive, Config.Resource resourceToGive) {
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        if(resources.get(resourceToReceive) >= 1){
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            Integer newResourceReceived = resources.get(resourceToReceive) + 4;
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            Integer newResourcesGiven = resources.get(resourceToGive) - 1;
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    public boolean tradeWithBank(Config.Resource resourceToReceive, Config.Resource resourceToGive, int toWant, int toGive) {
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        if(resources.get(resourceToReceive) >= toWant){
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            Integer newResourceReceived = resources.get(resourceToReceive) + toGive;
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            Integer newResourcesGiven = resources.get(resourceToGive) - toWant;
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            resources.put(resourceToReceive, newResourceReceived);
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            resources.put(resourceToGive, newResourcesGiven);
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            return true;
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			@ -27,7 +27,7 @@ public class SiedlerGame {
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  private SiedlerBoard board;
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  private Player[] allPlayers;
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  private int winPoints;
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  private Bank bank;
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  /**
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   * Constructs a SiedlerGame game state object.
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   * 
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			@ -38,6 +38,7 @@ public class SiedlerGame {
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   *     three or players is not between two and four
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   */
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  public SiedlerGame(int winPoints, int numberOfPlayers) {
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    bank = new Bank();
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    board = new SiedlerBoard();
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    board.createFixGamefield();
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    allPlayers = new Player[numberOfPlayers];
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			@ -248,7 +249,7 @@ public class SiedlerGame {
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   */
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  public boolean tradeWithBankFourToOne(Resource offer, Resource want) {
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    // TODO: Implement
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    return false;
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    return bank.tradeWithBank(want,offer, FOUR_TO_ONE_TRADE_WANT, FOUR_TO_ONE_TRADE_OFFER);
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  }
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  /**
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