moved handleDiceThrow7 in Player.java

This commit is contained in:
schrom01
2021-12-04 17:03:51 +01:00
parent 79a0b9175e
commit 6bd4f1dcbe
3 changed files with 17 additions and 18 deletions
+1 -1
View File
@@ -14,7 +14,7 @@ public class Siedler {
boolean diceThrown = false;
while (running){
Config.Faction currentPlayerFaction = game.getCurrentPlayerFaction();
parser.displayGameboard(game.getBoard().getTextView());
parser.displayGameboard(game.getBoard().getTextView()); //todo jedesmal ausgeben? oder nur wenn neuer Spieler oder separater Befehl?
parser.playerTurn(currentPlayerFaction);
if(!diceThrown) {
throwDice(game, parser);