Finished Class Bank (Cleanup and Javadoc)
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@ -2,19 +2,39 @@ package ch.zhaw.catan;
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import java.util.HashMap;
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import java.util.HashMap;
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/**
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* Bank Class that stores Resources when not being owned by a player,
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* and the needed functions to take and give resources to it.
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*
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* @author Leonardo Brandenberger
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*/
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public class Bank {
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public class Bank {
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private final HashMap<Config.Resource, Integer> resources = new HashMap<>();
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private final HashMap<Config.Resource, Integer> resources = new HashMap<>();
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/**
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* Construct a Bank Object and stores Config Values in own HashMap.
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*/
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public Bank() {
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public Bank() {
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resources.putAll(Config.INITIAL_RESOURCE_CARDS_BANK);
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resources.putAll(Config.INITIAL_RESOURCE_CARDS_BANK);
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}
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}
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/**
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* Stores a desired resource in desired quantity in the bank.
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*
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* @param resource the resource type that gets added to the bank
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* @param numberOfResources the quantity of resources of the chosen type get added
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*/
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public void storeResourceToBank(Config.Resource resource, int numberOfResources) {
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public void storeResourceToBank(Config.Resource resource, int numberOfResources) {
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resources.put(resource, resources.get(resource) + numberOfResources);
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resources.put(resource, resources.get(resource) + numberOfResources);
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}
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}
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/**
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* Checks if a Resource is available in the quantity desired. and then deducts it from the bank inventory.
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*
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* @param resource the resource type that has to be deducted
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* @param numberOfResources the quantity of the resource that gets deducted from the inventory
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* @return true if resources available and deducted false if not enough resources are in the bank
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*/
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public boolean getResourceFromBank(Config.Resource resource, int numberOfResources) {
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public boolean getResourceFromBank(Config.Resource resource, int numberOfResources) {
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if (resources.get(resource) >= numberOfResources) {
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if (resources.get(resource) >= numberOfResources) {
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Integer newResourceNumber = resources.get(resource) - numberOfResources;
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Integer newResourceNumber = resources.get(resource) - numberOfResources;
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