changes in Methods for trading with bank.
This commit is contained in:
parent
e23f8bcdde
commit
4b0bedcabf
|
@ -1,5 +1,6 @@
|
|||
package ch.zhaw.catan;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
|
||||
|
@ -54,8 +55,12 @@ public class Player {
|
|||
* @param resource to add
|
||||
* @param numberToAdd how much to add
|
||||
*/
|
||||
public void addResource(Config.Resource resource, int numberToAdd) {
|
||||
public boolean addResource(Config.Resource resource, int numberToAdd, Bank bank) {
|
||||
if(bank.getResourceFromBank(resource, numberToAdd)){
|
||||
resources.put(resource, resources.get(resource) + numberToAdd);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -64,12 +69,18 @@ public class Player {
|
|||
* @param numberToTake how much to substract
|
||||
* @return true if resource has been substracted false if player has not enough resources
|
||||
*/
|
||||
public boolean substractResource(Config.Resource resource, int numberToTake) {
|
||||
public boolean substractResource(Config.Resource resource, int numberToTake, Bank bank) {
|
||||
int inPossesion = resources.get(resource);
|
||||
if(inPossesion - numberToTake < 0) {
|
||||
return false;
|
||||
}
|
||||
resources.put(resource,inPossesion - numberToTake);
|
||||
ArrayList<Config.Resource> resourcesForBank = new ArrayList<>();
|
||||
for(int i = 0; i < numberToTake; i++){
|
||||
resourcesForBank.add(resource);
|
||||
}
|
||||
bank.storeResourceToBank(resourcesForBank);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -79,13 +90,13 @@ public class Player {
|
|||
* in possesion by the player.
|
||||
* @return true if road can be created false if road can't be created
|
||||
*/
|
||||
public boolean buildRoad() {
|
||||
public boolean buildRoad(Bank bank) {
|
||||
List<Config.Resource> costs = Config.Structure.ROAD.getCosts();
|
||||
if ( roadsToUse == 0 || !checkRessourceToBuild(costs)) {
|
||||
return false;
|
||||
}
|
||||
for (Config.Resource resource : costs) {
|
||||
resources.put(resource,resources.get(resource)-1);
|
||||
substractResource(resource, 1, bank);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -96,13 +107,13 @@ public class Player {
|
|||
* in possession by the player.
|
||||
* @return true if road can be created false if road can't be created.
|
||||
*/
|
||||
public boolean buildSettlement() {
|
||||
public boolean buildSettlement(Bank bank) {
|
||||
List<Config.Resource> costs = Config.Structure.SETTLEMENT.getCosts();
|
||||
if ( settlementsToUse == 0 || !checkRessourceToBuild(costs)) {
|
||||
return false;
|
||||
}
|
||||
for (Config.Resource resource : costs) {
|
||||
resources.put(resource,resources.get(resource)-1);
|
||||
substractResource(resource, 1, bank);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -113,13 +124,13 @@ public class Player {
|
|||
* the buildcost from the resources in possession by the player.
|
||||
* @return true if road can be created false if road can't be created.
|
||||
*/
|
||||
public boolean buildCity() {
|
||||
public boolean buildCity(Bank bank) {
|
||||
List<Config.Resource> costs = Config.Structure.CITY.getCosts();
|
||||
if ( citiesToUse == 0 || !checkRessourceToBuild(costs)){
|
||||
return false;
|
||||
}
|
||||
for (Config.Resource resource : costs){
|
||||
resources.put(resource,resources.get(resource)-1);
|
||||
substractResource(resource, 1, bank);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -156,7 +156,7 @@ public class SiedlerGame {
|
|||
List<Config.Land> lands = board.getLandsForCorner(position);
|
||||
for (Config.Land land : lands) {
|
||||
if (land.getResource() != null) {
|
||||
allPlayers.get(activePlayer).addResource(land.getResource(), 1);
|
||||
allPlayers.get(activePlayer).addResource(land.getResource(), 1, bank);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -214,7 +214,7 @@ public class SiedlerGame {
|
|||
for (Config.Resource resource : resources){
|
||||
//TODO: Check if Resource Null notwendig?
|
||||
returnMap.get(player.getFaction()).add(resource);
|
||||
player.addResource(resource,1);
|
||||
player.addResource(resource,1, bank);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -263,13 +263,11 @@ public class SiedlerGame {
|
|||
return false;
|
||||
}
|
||||
//3. Can Player build Settlement
|
||||
if (!allPlayers.get(activePlayer).buildSettlement()) {
|
||||
if (!allPlayers.get(activePlayer).buildSettlement(bank)) {
|
||||
return false;
|
||||
}
|
||||
//4. Insert Settlement to map
|
||||
board.setCorner(position, new Settlement(allPlayers.get(activePlayer).getFaction()));
|
||||
//5. Give Resources to bank
|
||||
bank.storeResourceToBank(Config.Structure.SETTLEMENT.getCosts());
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -298,13 +296,11 @@ public class SiedlerGame {
|
|||
return false;
|
||||
}
|
||||
//3. Can player build a City.
|
||||
if(!allPlayers.get(activePlayer).buildCity()){
|
||||
if(!allPlayers.get(activePlayer).buildCity(bank)){
|
||||
return false;
|
||||
}
|
||||
//4.Insert City into the map.
|
||||
board.setCorner(position,new City(allPlayers.get(activePlayer).getFaction()));
|
||||
//5. Give resources to the bank.
|
||||
bank.storeResourceToBank(Config.Structure.CITY.getCosts());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -328,14 +324,12 @@ public class SiedlerGame {
|
|||
return false;
|
||||
}
|
||||
//2. Can Player build road
|
||||
if (!allPlayers.get(activePlayer).buildRoad()) {
|
||||
if (!allPlayers.get(activePlayer).buildRoad(bank)) {
|
||||
// TODO: Error message
|
||||
return false;
|
||||
}
|
||||
//3. Insert Road to map
|
||||
board.setEdge(roadStart, roadEnd, new Road(allPlayers.get(activePlayer).getFaction()));
|
||||
//4. Give Resource to bank
|
||||
bank.storeResourceToBank(Config.Structure.ROAD.getCosts());
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -443,7 +437,12 @@ public class SiedlerGame {
|
|||
* @return true, if the trade was successful
|
||||
*/
|
||||
public boolean tradeWithBankFourToOne(Resource offer, Resource want) {
|
||||
return bank.tradeWithBank(want, offer, FOUR_TO_ONE_TRADE_WANT, FOUR_TO_ONE_TRADE_OFFER);
|
||||
Player player = allPlayers.get(activePlayer);
|
||||
if(player.getSpecificResource(offer) >= FOUR_TO_ONE_TRADE_OFFER && player.addResource(want, FOUR_TO_ONE_TRADE_WANT, bank)){
|
||||
player.substractResource(offer, FOUR_TO_ONE_TRADE_OFFER, bank);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
Loading…
Reference in New Issue