changes in Methods for trading with bank.

This commit is contained in:
schrom01
2021-12-04 16:33:55 +01:00
parent e23f8bcdde
commit 4b0bedcabf
2 changed files with 31 additions and 21 deletions
+20 -9
View File
@@ -1,5 +1,6 @@
package ch.zhaw.catan;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
@@ -54,8 +55,12 @@ public class Player {
* @param resource to add
* @param numberToAdd how much to add
*/
public void addResource(Config.Resource resource, int numberToAdd) {
resources.put(resource, resources.get(resource) + numberToAdd);
public boolean addResource(Config.Resource resource, int numberToAdd, Bank bank) {
if(bank.getResourceFromBank(resource, numberToAdd)){
resources.put(resource, resources.get(resource) + numberToAdd);
return true;
}
return false;
}
/**
@@ -64,12 +69,18 @@ public class Player {
* @param numberToTake how much to substract
* @return true if resource has been substracted false if player has not enough resources
*/
public boolean substractResource(Config.Resource resource, int numberToTake) {
public boolean substractResource(Config.Resource resource, int numberToTake, Bank bank) {
int inPossesion = resources.get(resource);
if(inPossesion - numberToTake < 0) {
return false;
}
resources.put(resource,inPossesion - numberToTake);
ArrayList<Config.Resource> resourcesForBank = new ArrayList<>();
for(int i = 0; i < numberToTake; i++){
resourcesForBank.add(resource);
}
bank.storeResourceToBank(resourcesForBank);
return true;
}
@@ -79,13 +90,13 @@ public class Player {
* in possesion by the player.
* @return true if road can be created false if road can't be created
*/
public boolean buildRoad() {
public boolean buildRoad(Bank bank) {
List<Config.Resource> costs = Config.Structure.ROAD.getCosts();
if ( roadsToUse == 0 || !checkRessourceToBuild(costs)) {
return false;
}
for (Config.Resource resource : costs) {
resources.put(resource,resources.get(resource)-1);
substractResource(resource, 1, bank);
}
return true;
}
@@ -96,13 +107,13 @@ public class Player {
* in possession by the player.
* @return true if road can be created false if road can't be created.
*/
public boolean buildSettlement() {
public boolean buildSettlement(Bank bank) {
List<Config.Resource> costs = Config.Structure.SETTLEMENT.getCosts();
if ( settlementsToUse == 0 || !checkRessourceToBuild(costs)) {
return false;
}
for (Config.Resource resource : costs) {
resources.put(resource,resources.get(resource)-1);
substractResource(resource, 1, bank);
}
return true;
}
@@ -113,13 +124,13 @@ public class Player {
* the buildcost from the resources in possession by the player.
* @return true if road can be created false if road can't be created.
*/
public boolean buildCity() {
public boolean buildCity(Bank bank) {
List<Config.Resource> costs = Config.Structure.CITY.getCosts();
if ( citiesToUse == 0 || !checkRessourceToBuild(costs)){
return false;
}
for (Config.Resource resource : costs){
resources.put(resource,resources.get(resource)-1);
substractResource(resource, 1, bank);
}
return true;
}