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# Siedler of Catan
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Siedler of catan is a multi-player-roleplay game, that lets you create settlements,
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build roads and upgrade settlements to cites in the world of catan.
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You have to try to get the required amount of winpoints as fast as possible to come out as the winner.
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You collect winpoints by owning settlements and cities and even get an extra two for owning the longest road.
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It is also a strategic game, so you will have to choose wisely where to place your Structures.
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#Rules
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1. The minimum Player amount is 2 and the maximum Player amount is 4.
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2. The minimum amount if win points is 3.
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3. Each Player can build two roads and two settlements free of cost at the beginning of
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the game. After placing the second settlement the players will each receive the resources from around the second settlement.
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4. Every Player receives a faction. There cannot be two players in the
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same faction.
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5. A player cannot build two settlements or cities right next one another.
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There have to be at least two roads between them.
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6. The cost for each structure is set and is nonnegotiable.
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7. The player with the longest road (most roads connecting to one another), which is longer than 4
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will be awarded two additional winpoints.
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8. If a player rolls a 7 on a dice throw, all player that are holding more than 7 resources,
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will lose half of all their resources. The resources that are being taken are chosen randomly.
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9. Winpoints get awarded as following: (Settlement: 1), (City: 2), (Longest Road: 2)
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For a more detailed version of the rules please look here: https://www.catan.de/sites/prod/files/2021-06/CATAN_DasSpiel_Spielregel.pdf
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#How To Play
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Setup Phase:
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1. Enter the number of players that will be playing. (min 2, max 4)
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2. Enter the number of winpoints needed to win the game. (min 3)
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3. Each player is given a faction it is your as soon as the console says it is your faction's turn.
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4. Every Faction will receive the possibility to place a settlement with a corresponding road. (no resource cost)
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5. Play order is reversed and every faction receives a second settlement and a road to place. (no resource cost)
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Each faction will afterwards receive the resources surrounding the second settlement.
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After the setup phase the game phase will begin and continue until a winner emerges or the game gets quit via the quit command.
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Navigate in the Game Phase:
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>It is your turn as soon as the console shows it is your turn.
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>To execute an action type in the associated number of the command which is showed in the terminal.
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Same applies when asked about resources.
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> Note that the dice throwing gets done automatically before each turn,
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and you get informed in the console which number has been chosen.
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The resources will also be added to the corresponding factions automatically.
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>You can do as many Commands as you like per turn. If decide to finish your turn, you can do so using the next player command.
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#Avaible Commands:
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>``next player`` Ends a players turn and the next player turn will be started
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>``build settlement`` Builds a settlement at the chosen location.
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You will be prompted to give coordinates for the settlement. If the coordinates are valid
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and comply with all siedler rules a settlement of your faction will be build on the map.
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If the coordinates aren't a valid position you will be prompted to input them again.
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If there is an illegal move for example not enough resources or invalid field an error will be shown.
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>``build city`` Builds a city at the chosen location.
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You will be prompted to give the coordinates for an existing settlement. If the coordinates are valid
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and comply with all siedler rules a city of your faction will be build on the map.
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If the coordinates aren't a valid position you will be prompted to input them again.
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If there is an illegal move for example not enough resources or invalid field an error will be shown.
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>``build road`` Builds a road at chosen location.
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You will be prompted to give two coordinate sets, the first coordinate of the start of the road and the second one
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of the end of the road.If the coordinates aren't a valid position you will be prompted to input them again.
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If there is an illegal move for example not enough resources or invalid field an error will be shown.
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>``trade with bank`` Starts the trade with the bank
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You will first be prompted to input the resource that you offer.
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Afterwards you will be prompted to input the resource that you would like to receive.
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The Trade is in a 4 to 1 ratio, meaning that you give 4 resources to receive 1.
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If you own the needed resources the trade will be completed.
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If the bank doesn't have your desired resource, or you don't own enough resources of the one to give,
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an error message will be shown.
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>``quit`` Quits the game completely.
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If a player wants to quit the game they can choose the command quit while it's their
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turn to quit the game.
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#Coordinates
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![Coordinates](doc/Coordinates_SiedlerBoard.PNG)
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#Class Diagram
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![Class Diagramm](doc/classdiagram.png)
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