public class Gamefield { private int field1 = 0, field2 = 0, field3 = 0, field4 = 0, field5 = 0, field6 = 0, field7 = 0, field8 = 0, field9 = 0; /** * Constructor of class Gamefield */ Gamefield() {} /** * Method to set a field when it is set from player * @param field the field which should be set. (1-9) * @param player the player who sets the field (1 or 2) * @return true --> field is set, false --> field isn't set because it's already set or it doesn't exist. */ public boolean setField(int field, int player) { if(field == 1 && field1 == 0) { field1 = player; } else if(field == 2 && field2 == 0) { field2 = player; } else if(field == 3 && field3 == 0) { field3 = player; } else if(field == 4 && field4 == 0) { field4 = player; } else if(field == 5 && field5 == 0) { field5 = player; } else if(field == 6 && field6 == 0) { field6 = player; } else if(field == 7 && field7 == 0) { field7 = player; } else if(field == 8 && field8 == 0) { field8 = player; } else if(field == 9 && field9 == 0) { field9 = player; } else { return false; //if field is already set or it doesn't exist. } return true; //if change is done } /** * * @param field the number of the requested field * @return integer of the player, which has set the requested field (1 -> Player 1, 2 -> Player 2, -1 --> the requested field doens't exist.) */ public int getField(int field) { if(field == 1) { return field1; } else if(field == 2) { return field2; } else if(field == 3) { return field3; } else if(field == 4) { return field4; } else if(field == 5) { return field5; } else if(field == 6) { return field6; } else if(field == 7) { return field7; } else if(field == 8) { return field8; } else if(field == 9) { return field9; } return -1; //if the requested field doesn't exist, -1 will be returned. } /** * Method to print field */ public void outputField() { System.out.println(getSymbol(field1) + "|" + getSymbol(field2) + "|" + getSymbol(field3)); System.out.println("-----"); System.out.println(getSymbol(field4) + "|" + getSymbol(field5) + "|" + getSymbol(field6)); System.out.println("-----"); System.out.println(getSymbol(field7) + "|" + getSymbol(field8) + "|" + getSymbol(field9)); } /** * * @param player number of player who has set the field (1 or 2) * @return the Symbol of the player who has set the field (X or O) */ private String getSymbol(int player) { if(player == 1) { return "X"; } else if(player == 2) { return "O"; } else { return " "; } } }