public class Game { private Gamefield gamefield; Language language; private int player1 = 1; private int player2 = 2; public Game() { gamefield = new Gamefield(); language = new Language("de"); } public void placeField(int field) { if (field > 9 || field < 1) { // Fehler aufrufen von Klasse Sprache return; } gamefield.setField(field, player1); switchPlayer(); } public void switchPlayer() { } public void changeLanguage(String language) { this.language.setOutputLanguage(language); } }