LanguageTest.java clean code update
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@ -14,8 +14,8 @@ public class Language {
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private final String englishShortCut = "en";
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private final String vietnameseShortCut = "vn";
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public Language(String outputLanguage){
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if(checkForValidLanguage(outputLanguage)){
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public Language(String outputLanguage) {
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if(checkForValidLanguage(outputLanguage)) {
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this.outputLanguage=outputLanguage;
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}
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}
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@ -26,8 +26,8 @@ public class Language {
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* Sie informiert den Nutzer entsprechend.
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* @param outputLanguage beinhaltet den Sprachkürzel, welche neu gewählt werden sollte.
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*/
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public void setOutputLanguage(String outputLanguage){
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if(checkForValidLanguage(outputLanguage)){
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public void setOutputLanguage(String outputLanguage) {
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if(checkForValidLanguage(outputLanguage)) {
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this.outputLanguage=outputLanguage;
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System.out.println(checkLanguage("Sprache auf Deutsch geändert","Language changed to english","Đã thay đổi ngôn ngữ sang tiếng Việt"));
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}
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@ -41,11 +41,14 @@ public class Language {
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* @param outputLanguage Enthält den Sprachkürzel, auf welche die Sprachausgabe gesetzt werden sollte.
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* @return boolean True falls Sprachkürzel valide andernfalls false
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*/
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private boolean checkForValidLanguage(String outputLanguage){
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if(outputLanguage.equals(germanShortCut)||outputLanguage.equals(englishShortCut)||outputLanguage.equals(vietnameseShortCut)){
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private boolean checkForValidLanguage(String outputLanguage) {
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if(outputLanguage.equals(germanShortCut)||outputLanguage.equals(englishShortCut)||outputLanguage.equals(vietnameseShortCut)) {
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return true;
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}
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System.out.println(checkLanguage("Diese Sprache ist nicht zulässig","This Language is not valid","Ngôn ngữ này không được phép"));
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System.out.println(checkLanguage(
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"Diese Sprache ist nicht zulässig",
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"This Language is not valid",
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"Ngôn ngữ này không được phép"));
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return false;
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}
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@ -80,7 +83,10 @@ public class Language {
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* @param player beinhaltet den Integer, welcher den Spieler representiert.
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*/
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public void outputWinnerText(int player) {
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System.out.println(checkLanguage("Spieler "+player+" hat gewonnen! Gut gespiel!","Player "+player+" won! Well played genius!","Người chơi "+player+" đã thắng. Làm tốt!"));
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System.out.println(checkLanguage(
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"Spieler "+player+" hat gewonnen! Gut gespiel!",
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"Player "+player+" won! Well played genius!",
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"Người chơi "+player+" đã thắng. Làm tốt!"));
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}
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/**
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@ -88,7 +94,10 @@ public class Language {
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* Diese Methode gibt den Text aus, wenn das Spiel zu ende ist.
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*/
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public void outputGameOverText(){
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System.out.println(checkLanguage("Das Spiel ist zu ende!","The Game has finished!","Trò chơi kết thúc rồi!"));
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System.out.println(checkLanguage(
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"Das Spiel ist zu ende!",
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"The Game has finished!",
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"Trò chơi kết thúc rồi!"));
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}
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/**
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@ -96,7 +105,10 @@ public class Language {
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* Diese Methode gibt den Text aus, falls es Unentschieden ist.
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*/
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public void outputTieText(){
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System.out.println(checkLanguage("Wir haben keinen Gewinner. Es ist unentschieden","We have no Winner. It's a tie","Chúng tôi không có người chiến thắng."));
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System.out.println(checkLanguage(
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"Wir haben keinen Gewinner. Es ist unentschieden",
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"We have no Winner. It's a tie",
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"Chúng tôi không có người chiến thắng."));
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}
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/**
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@ -105,7 +117,10 @@ public class Language {
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* @param nextPlayer beinhaltet den Integer, welcher den Spieler representiert.
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*/
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public void outputNextPlayerText(int nextPlayer){
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System.out.println(checkLanguage("Du bist dran "+ nextPlayer,"It's your turn "+nextPlayer,"Đến lượt bạn "+nextPlayer));
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System.out.println(checkLanguage(
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"Du bist dran "+ nextPlayer,
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"It's your turn "+nextPlayer,
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"Đến lượt bạn "+nextPlayer));
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}
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/**
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@ -113,7 +128,10 @@ public class Language {
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* Diese Methode informiert den Nutzer über eine Konsolenausgabe, falls ein falsches Feld ausgewählt wird.
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*/
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public void outputWrongFieldSelected(){
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System.out.println(checkLanguage("Dieses Feld ist nicht zulässig","This Field is not valid","Trường này không được phép"));
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System.out.println(checkLanguage(
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"Dieses Feld ist nicht zulässig",
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"This Field is not valid",
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"Trường này không được phép"));
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}
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/**
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