let checkLine = function (color, board, y, x, length){ if (length === 4){ return true; } else if(y === board.length || x === board[1].length){ return false } else if(board[y][x+1] === color){ return checkLine(color, board,y, x+1, length + 1) } else { return false; } } let checkDownRight = function (color,board, y, x, length){ if (length === 4){ return true; } else if((y + 1) === board.length || (x + 1) === board[1].length){ return false } else if(board[y+1][x+1] === color){ return checkDownRight(color,board,y + 1, x + 1, length + 1) } else { return false; } } let checkDownLeft = function (color,board, y, x, length){ if (length === 4){ return true; } else if((y + 1) === board.length || (x - 1)< 0){ return false } else if(board[y+1][x-1] === color){ return checkDownLeft(color,board,y + 1, x - 1, length + 1) } else { return false; } } let checkDown = function (color,board, y, x, length){ if (length === 4){ return true; } else if((y + 1)=== board.length){ return false } else if(board[y + 1][x] === color){ return checkDown(color,board,y + 1, x, length + 1) } else { return false; } } let connect4Winner = function (color, board) { for(let y = 0; y < board.length; y++){ for(let x = 0; x < board[y].length; x++){ if(board[y][x] === color){ if (checkLine(color,board,y,x,1) || checkDown(color,board,y,x,1) || checkDownRight(color,board,y,x,1) || checkDownLeft(color,board,y,x,1)){ console.log('win') return true; } } } } return false; }