General Codestyle and higlighted todos
This commit is contained in:
@@ -1,6 +1,5 @@
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package ch.zhaw.pm2.multichat.server;
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import ch.zhaw.pm2.multichat.protocol.ConnectionHandler;
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import ch.zhaw.pm2.multichat.protocol.NetworkHandler;
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import java.io.IOException;
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@@ -16,19 +15,17 @@ import java.util.concurrent.locks.ReentrantLock;
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* After initialising the server:
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* 1. Starts a Socketserver using the logic given in {@link NetworkHandler.NetworkServer#createServer()}
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* 2. The server starts to listen for incoming connection using the Logic given in {@link NetworkHandler.NetworkServer#waitForConnection()}
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* 3. New conections will be atached to a Connectionhandler: {@link ServerConnectionHandler} and placed in a Map containing all active connections {@link Server#connections}
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*
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* 3. New connections will be attached to a Connection handler: {@link ServerConnectionHandler} and placed in a Map containing all active connections {@link Server#connections}
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*/
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public class Server {
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// Server connection
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private NetworkHandler.NetworkServer<String> networkServer;
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private final NetworkHandler.NetworkServer<String> networkServer;
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// Connection registry
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private Map<String,ServerConnectionHandler> connections = new HashMap<>();
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private final Map<String, ServerConnectionHandler> connections = new HashMap<>();
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/**
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*
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* @param args
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*/
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public static void main(String[] args) {
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@@ -71,6 +68,7 @@ public class Server {
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/**
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* The Constructor to create a new instance.
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*
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* @param serverPort to listen for incoming connections.
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* @throws IOException thrown if an I/O error occurs when opening the socket.
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*/
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@@ -91,11 +89,11 @@ public class Server {
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System.out.println("Server started.");
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try {
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while (true) {
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NetworkHandler.NetworkConnection<String> connection = networkServer.waitForConnection();
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ServerConnectionHandler connectionHandler = new ServerConnectionHandler(connection, connections, mutex, nameComplete);
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new Thread(connectionHandler).start();
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NetworkHandler.NetworkConnection<String> connection = networkServer.waitForConnection();
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ServerConnectionHandler connectionHandler = new ServerConnectionHandler(connection, connections, mutex, nameComplete);
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new Thread(connectionHandler).start();
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}
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} catch(SocketException e) {
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} catch (SocketException e) {
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System.out.println("Server connection terminated");
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} catch (IOException e) {
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System.err.println("Communication error " + e);
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@@ -2,7 +2,9 @@ package ch.zhaw.pm2.multichat.server;
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import ch.zhaw.pm2.multichat.protocol.ChatProtocolException;
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import ch.zhaw.pm2.multichat.protocol.ConnectionHandler;
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import static ch.zhaw.pm2.multichat.protocol.ConnectionHandler.State.*;
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import ch.zhaw.pm2.multichat.protocol.NetworkHandler;
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import java.io.EOFException;
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@@ -19,38 +21,38 @@ import java.util.concurrent.locks.ReentrantLock;
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/**
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* This class represents the connection between the server and a client and offers the serverside logic.
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* The ServerConnectionHandler receives data send from the client aswell as sends data to the client.
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*
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* <p>
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* The ServeConnectionHandler offers following functionality:
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*
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* <p>
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* Evaluating connection attempts from a client by:
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* 1. Checks if Username is valid (Not used)
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* 2. Saves Username in {@link ServerConnectionHandler#userName}
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* 3. Saves the connection in the {@link ServerConnectionHandler#connectionRegistry}
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*
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* <p>
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* Processes disconnections from a client by:
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* 1. Removing the connection from the {@link ServerConnectionHandler#connectionRegistry}
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* 2. Terminates the socket by calling {@link NetworkHandler.NetworkConnection#close()}
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*
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* <p>
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* Processes Messages send from a client by:
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* 1. Evaluating the reciever by differentiating between broadcast or unicast.
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* 2. Sending the message accordingly.
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*
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* <p>
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* To use this class, start a new instance and start it in a thread.
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* To constructor needs following parameter:
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* 1. {@link ch.zhaw.pm2.multichat.protocol.NetworkHandler.NetworkConnection} representing the socket connection between server and client
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* 2. {@link Map<String,ServerConnectionHandler>} registry to check for all active connections
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* 3. {@link ReentrantLock @link Condition} to lock server thread to evaluate connection.
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* */
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public class ServerConnectionHandler extends ConnectionHandler implements Runnable{
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*/
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public class ServerConnectionHandler extends ConnectionHandler implements Runnable {
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private static final AtomicInteger connectionCounter = new AtomicInteger(0);
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private final int connectionId = connectionCounter.incrementAndGet();
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private final Map<String,ServerConnectionHandler> connectionRegistry;
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private final Map<String, ServerConnectionHandler> connectionRegistry;
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private ReentrantLock mutex;
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private final ReentrantLock mutex;
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private Condition nameComplete;
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private final Condition nameComplete;
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private String userName = "Anonymous-"+connectionId;
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private String userName = "Anonymous-" + connectionId;
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private State state = NEW;
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/**
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@@ -62,14 +64,15 @@ public class ServerConnectionHandler extends ConnectionHandler implements Runnab
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}
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/**
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* Constructor to intitialize the connection
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* @param connection representing the socket connection between server and clinet
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* @param registry map containing all active connections between server and clients
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* @param mutex to lock thread
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* Constructor to initialize the connection
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*
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* @param connection representing the socket connection between server and client
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* @param registry map containing all active connections between server and clients
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* @param mutex to lock thread
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* @param nameComplete condition to call threads
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*/
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public ServerConnectionHandler(NetworkHandler.NetworkConnection<String> connection,
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Map<String,ServerConnectionHandler> registry, ReentrantLock mutex, Condition nameComplete) {
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Map<String, ServerConnectionHandler> registry, ReentrantLock mutex, Condition nameComplete) {
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super();
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setConnection(connection);
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Objects.requireNonNull(connection, "Connection must not be null");
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@@ -80,7 +83,6 @@ public class ServerConnectionHandler extends ConnectionHandler implements Runnab
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}
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/**
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*
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* @return the username of the connected client
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*/
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public String getUserName() {
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@@ -88,39 +90,38 @@ public class ServerConnectionHandler extends ConnectionHandler implements Runnab
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}
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/**
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*
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* @return state of the connection. Poosible states are see {@link ch.zhaw.pm2.multichat.protocol.ConnectionHandler.State}
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* @return state of the connection. Possible states are see {@link ch.zhaw.pm2.multichat.protocol.ConnectionHandler.State}
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*/
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public State getState() {
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return state;
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}
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/**
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* This methods runs in a whileloop as long as the socket between server and client is available
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* This methods runs in a while-loop as long as the socket between server and client is available
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* and the connection State is not ERROR.
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*/
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private void startReceiving() {
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System.out.println("Starting Connection Handler for new User");
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try {
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System.out.println("Start receiving data...");
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while (getConnection().isAvailable() && !(state == ERROR)) {
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String data = getConnection().receive();
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processData(data);
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}
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System.out.println("Stopped recieving data");
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} catch (SocketException e) {
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System.out.println("Connection terminated locally");
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connectionRegistry.remove(userName);
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System.out.println("Unregistered because client connection terminated: " + userName + " " + e.getMessage());
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} catch (EOFException e) {
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System.out.println("Connection terminated by remote");
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connectionRegistry.remove(userName);
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System.out.println("Unregistered because client connection terminated: " + userName + " " + e.getMessage());
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} catch (IOException e) {
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System.err.println("Communication error: " + e);
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} catch (ClassNotFoundException e) {
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System.err.println("Received object of unknown type: " + e.getMessage());
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System.out.println("Starting Connection Handler for new User");
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try {
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System.out.println("Start receiving data...");
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while (getConnection().isAvailable() && !(state == ERROR)) {
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String data = getConnection().receive();
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processData(data);
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}
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System.out.println("Stopped receiving data");
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} catch (SocketException e) {
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System.out.println("Connection terminated locally");
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connectionRegistry.remove(userName);
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System.out.println("Unregistered because client connection terminated: " + userName + " " + e.getMessage());
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} catch (EOFException e) {
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System.out.println("Connection terminated by remote");
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connectionRegistry.remove(userName);
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System.out.println("Unregistered because client connection terminated: " + userName + " " + e.getMessage());
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} catch (IOException e) {
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System.err.println("Communication error: " + e);
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} catch (ClassNotFoundException e) {
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System.err.println("Received object of unknown type: " + e.getMessage());
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}
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if (state == ERROR) {
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System.out.println("Stopping Connection Handler for Rejected Client");
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} else {
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@@ -145,24 +146,25 @@ public class ServerConnectionHandler extends ConnectionHandler implements Runnab
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}
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/**
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* This method gets called when socket recieves data. The method checks for the data type and reacts accordingly
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* This method gets called when socket receives data. The method checks for the data type and reacts accordingly
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* If data type:
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* 1. Connect => checks if username is valid. if valid sends response to client with confirmation.
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* If username not valid quits connection by changing status to ERROR.
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* 2. Confirm => Server should not recieve this kind of message. STDOUT informs about it.
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* If username not valid quits connection by changing status to ERROR.
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* 2. Confirm => Server should not receive this kind of message. STDOUT informs about it.
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* 3. Disconnect => Disconnects connection by removing connection from registry and calling method to terminate socket.
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* 4. Message => Checks if broadcast or unicast. Sends data accordingly
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* 5. Error => STDERR message
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* @param data recieved by the server
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*
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* @param data received by the server
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*/
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private void processData(String data) {
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private void processData(String data) {
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try {
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Scanner scanner = new Scanner(data);
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StringBuilder sender = new StringBuilder();
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StringBuilder reciever = new StringBuilder();
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StringBuilder receiver = new StringBuilder();
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StringBuilder type = new StringBuilder();
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StringBuilder payload = new StringBuilder();
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super.processData(scanner,sender,reciever,type,payload);
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super.processData(scanner, sender, receiver, type, payload);
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// dispatch operation based on type parameter
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if (type.toString().equals(getDataTypeConnect())) {
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@@ -172,14 +174,14 @@ public class ServerConnectionHandler extends ConnectionHandler implements Runnab
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} else if (type.toString().equals(getDataTypeDisconnect())) {
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caseDisconnect();
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} else if (type.toString().equals(getDataTypeMessage())) {
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caseMessage(sender.toString(), reciever.toString(), type.toString(), payload.toString());
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caseMessage(sender.toString(), receiver.toString(), type.toString(), payload.toString());
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} else if (type.toString().equals(getDataTypeError())) {
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System.err.println("Received error from client (" + sender + "): " + payload);
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} else {
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System.err.println("Unknown data type received: " + type);
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}
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} catch(ChatProtocolException e) {
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} catch (ChatProtocolException e) {
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System.out.println("Error while processing data " + e.getMessage());
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sendData(USER_NONE, userName, getDataTypeError(), e.getMessage());
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}
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@@ -188,6 +190,7 @@ public class ServerConnectionHandler extends ConnectionHandler implements Runnab
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/**
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* This method is called by method {@link ServerConnectionHandler#processData(String)}
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* Checks if username is valid. if valid sends response to client with confirmation.
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*
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* @param sender of the payload
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* @throws ChatProtocolException if username not valid
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*/
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@@ -205,7 +208,7 @@ public class ServerConnectionHandler extends ConnectionHandler implements Runnab
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//if username valid
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this.userName = sender;
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connectionRegistry.put(userName, this);
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sendData(USER_NONE, userName, getDataTypeConfirm(), "Registration successfull for " + userName);
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sendData(USER_NONE, userName, getDataTypeConfirm(), "Registration successful for " + userName);
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this.state = CONNECTED;
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System.out.println(String.format("Connected new Client %s with IP:Port <%s:%d>",
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userName,
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@@ -216,7 +219,8 @@ public class ServerConnectionHandler extends ConnectionHandler implements Runnab
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/**
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* This method is called by method {@link ServerConnectionHandler#processData(String)}
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* Disconnects connection by removing connection from registry and calling method {@link ServerConnectionHandler#stopReceiving()} to terminate socket.
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* @throws ChatProtocolException if state allready DISCONNECTED.
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*
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* @throws ChatProtocolException if state already DISCONNECTED.
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*/
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private void caseDisconnect() throws ChatProtocolException {
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if (state == DISCONNECTED)
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@@ -232,27 +236,28 @@ public class ServerConnectionHandler extends ConnectionHandler implements Runnab
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/**
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* This method is called by method {@link ServerConnectionHandler#processData(String)}
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* Checks if broadcast or unicast. Sends data accordingly
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* @param sender who sent data
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* @param reciever to recieve data
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* @param type of message
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* @param payload data to transmit
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*
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* @param sender who sent data
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* @param receiver to receive data
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* @param type of message
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* @param payload data to transmit
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* @throws ChatProtocolException if state not equal to CONNECT
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*/
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private void caseMessage(String sender, String reciever, String type, String payload) throws ChatProtocolException{
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private void caseMessage(String sender, String receiver, String type, String payload) throws ChatProtocolException {
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if (state != CONNECTED) throw new ChatProtocolException("Illegal state for message request: " + state);
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if (USER_ALL.equals(reciever)) {
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if (USER_ALL.equals(receiver)) {
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for (ServerConnectionHandler handler : connectionRegistry.values()) {
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handler.sendData(sender, reciever, type, payload);
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handler.sendData(sender, receiver, type, payload);
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}
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} else {
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ServerConnectionHandler handler = connectionRegistry.get(reciever);
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ServerConnectionHandler handler = connectionRegistry.get(receiver);
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if (handler != null) {
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handler.sendData(sender, reciever, type, payload);
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if(!reciever.equals(sender)){
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sendData(sender, reciever, type, payload); //send message to sender if it's a direct message and sender is not receiver.
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handler.sendData(sender, receiver, type, payload);
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if (!receiver.equals(sender)) {
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sendData(sender, receiver, type, payload); //send message to sender if it's a direct message and sender is not receiver.
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}
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} else {
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this.sendData(USER_NONE, userName, getDataTypeError(), "Unknown User: " + reciever);
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this.sendData(USER_NONE, userName, getDataTypeError(), "Unknown User: " + receiver);
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}
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}
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}
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