refactoring of ClientConnectionHandler
Instance is now created in ClientUI.java solved #24 and #15
This commit is contained in:
parent
8c588ee75c
commit
615b3844e3
|
@ -48,6 +48,10 @@ public class ChatWindowController {
|
||||||
messageListener();
|
messageListener();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void setConnectionHandler(ClientConnectionHandler connectionHandler){
|
||||||
|
this.connectionHandler = connectionHandler;
|
||||||
|
}
|
||||||
|
|
||||||
private void applicationClose() {
|
private void applicationClose() {
|
||||||
disconnect();
|
disconnect();
|
||||||
}
|
}
|
||||||
|
@ -108,9 +112,7 @@ public class ChatWindowController {
|
||||||
String userName = userNameField.getText();
|
String userName = userNameField.getText();
|
||||||
String serverAddress = serverAddressField.getText();
|
String serverAddress = serverAddressField.getText();
|
||||||
int serverPort = Integer.parseInt(serverPortField.getText());
|
int serverPort = Integer.parseInt(serverPortField.getText());
|
||||||
connectionHandler = new ClientConnectionHandler(
|
connectionHandler.initialize(serverAddress, serverPort, userName);
|
||||||
NetworkHandler.openConnection(serverAddress, serverPort), userName,
|
|
||||||
messages);
|
|
||||||
new Thread(connectionHandler).start();
|
new Thread(connectionHandler).start();
|
||||||
|
|
||||||
//register Listener
|
//register Listener
|
||||||
|
@ -120,15 +122,6 @@ public class ChatWindowController {
|
||||||
rootPane.getScene().getWindow().addEventHandler(WindowEvent.WINDOW_CLOSE_REQUEST, windowCloseHandler);
|
rootPane.getScene().getWindow().addEventHandler(WindowEvent.WINDOW_CLOSE_REQUEST, windowCloseHandler);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void terminateConnectionHandler() {
|
|
||||||
// unregister window close handler
|
|
||||||
rootPane.getScene().getWindow().removeEventHandler(WindowEvent.WINDOW_CLOSE_REQUEST, windowCloseHandler);
|
|
||||||
if (connectionHandler != null) {
|
|
||||||
connectionHandler.stopReceiving();
|
|
||||||
connectionHandler = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void stateChanged(State newState) {
|
public void stateChanged(State newState) {
|
||||||
// update UI (need to be run in UI thread: see Platform.runLater())
|
// update UI (need to be run in UI thread: see Platform.runLater())
|
||||||
Platform.runLater(new Runnable() {
|
Platform.runLater(new Runnable() {
|
||||||
|
@ -138,7 +131,7 @@ public class ChatWindowController {
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
if(newState == DISCONNECTED){
|
if(newState == DISCONNECTED){
|
||||||
terminateConnectionHandler();
|
connectionHandler.stopReceiving();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -16,7 +16,7 @@ import java.util.regex.Pattern;
|
||||||
import static ch.zhaw.pm2.multichat.client.ClientConnectionHandler.State.*;
|
import static ch.zhaw.pm2.multichat.client.ClientConnectionHandler.State.*;
|
||||||
|
|
||||||
public class ClientConnectionHandler implements Runnable {
|
public class ClientConnectionHandler implements Runnable {
|
||||||
private final NetworkHandler.NetworkConnection<String> connection;
|
private NetworkHandler.NetworkConnection<String> connection;
|
||||||
|
|
||||||
// Data types used for the Chat Protocol
|
// Data types used for the Chat Protocol
|
||||||
private static final String DATA_TYPE_CONNECT = "CONNECT";
|
private static final String DATA_TYPE_CONNECT = "CONNECT";
|
||||||
|
@ -40,17 +40,19 @@ public class ClientConnectionHandler implements Runnable {
|
||||||
NEW, CONFIRM_CONNECT, CONNECTED, CONFIRM_DISCONNECT, DISCONNECTED;
|
NEW, CONFIRM_CONNECT, CONNECTED, CONFIRM_DISCONNECT, DISCONNECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ClientConnectionHandler(NetworkHandler.NetworkConnection<String> connection,
|
public ClientConnectionHandler(ClientMessageList messages) {
|
||||||
String userName,
|
|
||||||
ClientMessageList messages) {
|
|
||||||
this.connection = connection;
|
|
||||||
this.userName = new SimpleStringProperty((userName == null || userName.isBlank())? USER_NONE : userName);
|
|
||||||
this.messages = messages;
|
this.messages = messages;
|
||||||
state = new SimpleObjectProperty<>(NEW);
|
state = new SimpleObjectProperty<>(NEW);
|
||||||
serverAddress = new SimpleStringProperty();
|
serverAddress = new SimpleStringProperty();
|
||||||
serverPort = new SimpleIntegerProperty();
|
serverPort = new SimpleIntegerProperty();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void initialize(String serverAddress, int serverPort, String userName) throws IOException {
|
||||||
|
state = new SimpleObjectProperty<>(NEW);
|
||||||
|
this.connection = NetworkHandler.openConnection(serverAddress, serverPort);
|
||||||
|
this.userName = new SimpleStringProperty((userName == null || userName.isBlank())? USER_NONE : userName);
|
||||||
|
}
|
||||||
|
|
||||||
public SimpleStringProperty getServerAddressProperty() { return serverAddress; }
|
public SimpleStringProperty getServerAddressProperty() { return serverAddress; }
|
||||||
|
|
||||||
public SimpleIntegerProperty getServerPortProperty() { return serverPort; }
|
public SimpleIntegerProperty getServerPortProperty() { return serverPort; }
|
||||||
|
|
|
@ -8,6 +8,7 @@ import javafx.stage.Stage;
|
||||||
|
|
||||||
public class ClientUI extends Application {
|
public class ClientUI extends Application {
|
||||||
private ClientMessageList clientMessageList = new ClientMessageList();
|
private ClientMessageList clientMessageList = new ClientMessageList();
|
||||||
|
private ClientConnectionHandler connectionHandler = new ClientConnectionHandler(clientMessageList);
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void start(Stage primaryStage) {
|
public void start(Stage primaryStage) {
|
||||||
|
@ -21,6 +22,7 @@ public class ClientUI extends Application {
|
||||||
|
|
||||||
ChatWindowController chatWindowController = loader.getController();
|
ChatWindowController chatWindowController = loader.getController();
|
||||||
chatWindowController.setMessages(clientMessageList);
|
chatWindowController.setMessages(clientMessageList);
|
||||||
|
chatWindowController.setConnectionHandler(connectionHandler);
|
||||||
|
|
||||||
// fill in scene and stage setup
|
// fill in scene and stage setup
|
||||||
Scene scene = new Scene(rootPane);
|
Scene scene = new Scene(rootPane);
|
||||||
|
|
Loading…
Reference in New Issue