refactoring of ClientConnectionHandler

Instance is now created in ClientUI.java
solved #24 and #15
This commit is contained in:
schrom01 2022-04-14 21:13:36 +02:00
parent 8c588ee75c
commit 615b3844e3
3 changed files with 17 additions and 20 deletions

View File

@ -48,6 +48,10 @@ public class ChatWindowController {
messageListener();
}
public void setConnectionHandler(ClientConnectionHandler connectionHandler){
this.connectionHandler = connectionHandler;
}
private void applicationClose() {
disconnect();
}
@ -108,9 +112,7 @@ public class ChatWindowController {
String userName = userNameField.getText();
String serverAddress = serverAddressField.getText();
int serverPort = Integer.parseInt(serverPortField.getText());
connectionHandler = new ClientConnectionHandler(
NetworkHandler.openConnection(serverAddress, serverPort), userName,
messages);
connectionHandler.initialize(serverAddress, serverPort, userName);
new Thread(connectionHandler).start();
//register Listener
@ -120,15 +122,6 @@ public class ChatWindowController {
rootPane.getScene().getWindow().addEventHandler(WindowEvent.WINDOW_CLOSE_REQUEST, windowCloseHandler);
}
private void terminateConnectionHandler() {
// unregister window close handler
rootPane.getScene().getWindow().removeEventHandler(WindowEvent.WINDOW_CLOSE_REQUEST, windowCloseHandler);
if (connectionHandler != null) {
connectionHandler.stopReceiving();
connectionHandler = null;
}
}
public void stateChanged(State newState) {
// update UI (need to be run in UI thread: see Platform.runLater())
Platform.runLater(new Runnable() {
@ -137,8 +130,8 @@ public class ChatWindowController {
connectButton.setText((newState == CONNECTED || newState == CONFIRM_DISCONNECT) ? "Disconnect" : "Connect");
}
});
if (newState == DISCONNECTED) {
terminateConnectionHandler();
if(newState == DISCONNECTED){
connectionHandler.stopReceiving();
}
}

View File

@ -16,7 +16,7 @@ import java.util.regex.Pattern;
import static ch.zhaw.pm2.multichat.client.ClientConnectionHandler.State.*;
public class ClientConnectionHandler implements Runnable {
private final NetworkHandler.NetworkConnection<String> connection;
private NetworkHandler.NetworkConnection<String> connection;
// Data types used for the Chat Protocol
private static final String DATA_TYPE_CONNECT = "CONNECT";
@ -40,17 +40,19 @@ public class ClientConnectionHandler implements Runnable {
NEW, CONFIRM_CONNECT, CONNECTED, CONFIRM_DISCONNECT, DISCONNECTED;
}
public ClientConnectionHandler(NetworkHandler.NetworkConnection<String> connection,
String userName,
ClientMessageList messages) {
this.connection = connection;
this.userName = new SimpleStringProperty((userName == null || userName.isBlank())? USER_NONE : userName);
public ClientConnectionHandler(ClientMessageList messages) {
this.messages = messages;
state = new SimpleObjectProperty<>(NEW);
serverAddress = new SimpleStringProperty();
serverPort = new SimpleIntegerProperty();
}
public void initialize(String serverAddress, int serverPort, String userName) throws IOException {
state = new SimpleObjectProperty<>(NEW);
this.connection = NetworkHandler.openConnection(serverAddress, serverPort);
this.userName = new SimpleStringProperty((userName == null || userName.isBlank())? USER_NONE : userName);
}
public SimpleStringProperty getServerAddressProperty() { return serverAddress; }
public SimpleIntegerProperty getServerPortProperty() { return serverPort; }

View File

@ -8,6 +8,7 @@ import javafx.stage.Stage;
public class ClientUI extends Application {
private ClientMessageList clientMessageList = new ClientMessageList();
private ClientConnectionHandler connectionHandler = new ClientConnectionHandler(clientMessageList);
@Override
public void start(Stage primaryStage) {
@ -21,6 +22,7 @@ public class ClientUI extends Application {
ChatWindowController chatWindowController = loader.getController();
chatWindowController.setMessages(clientMessageList);
chatWindowController.setConnectionHandler(connectionHandler);
// fill in scene and stage setup
Scene scene = new Scene(rootPane);