snp-lab-code/P08_Sync/work/Sync/mutex/mrand.h

103 lines
2.7 KiB
C

#ifndef MY_THREADSAVE_RANDOM_GENERATOR
#define MY_THREADSAVE_RANDOM_GENERATOR
/******************************************************************************
* File: mrand.h
* Purpose: simple portable thread save random generator
* ccording to Schrage
* Author: M. Thaler, 5/2012, BSy
* Version: v.fs20
******************************************************************************/
#include <sys/time.h>
//******************************************************************************
#define MMM_MR 2147483563
#define AAA_MR 40014
#define QQQ_MR 53668
#define RRR_MR 12211
#define MRAND_MAX (MMM_MR-1)
//******************************************************************************
typedef int rand_t;
// seed ------------------------------------------------------------------------
void rand_seed(rand_t *srand, int seed) {
struct timeval prandom_seed;
gettimeofday(&prandom_seed, NULL);
if (seed > 0)
*srand = seed;
else
*srand = (prandom_seed.tv_usec);
}
// integer random value -------------------------------------------------------
// range 0 .. MRAND_MAX (inclusive)
int rand_int(rand_t *srand) {
int nx;
nx = AAA_MR * (*srand % QQQ_MR) - RRR_MR * (*srand / QQQ_MR);
*srand = (nx > 0) ? nx : nx + MMM_MR;
return (*srand);
}
// float random value ---------------------------------------------------------
// range 0.0 .. 1.0 (inclusive)
float rand_float(rand_t *srand) {
float fx;
*srand = rand_int(srand);
fx = (float)(*srand) / ((float)MRAND_MAX);
return (fx);
}
// double random value --------------------------------------------------------
// range 0.0 .. 1.0 (inclusive)
double rand_double(rand_t *srand) {
double fx;
*srand = rand_int(srand);
fx = (double)(*srand) / ((double)MRAND_MAX);
return (fx);
}
// unsigned int random range --------------------------------------------------
// range low .. high
unsigned int rand_range(unsigned int low, unsigned int high, rand_t *srand) {
unsigned int rv;
double prop;
prop = ((double)(high - low)) * rand_double(srand);
rv = low + ((unsigned int) prop);
return(rv);
}
// unsigned int probability ---------------------------------------------------
// returns 0 or 1
unsigned int rand_prob(double prob, rand_t *srand) {
if (rand_double(srand) >= 1.0-prob)
return 1;
else
return 0;
}
// unsigned int toss coin -----------------------------------------------------
// returns 0 or 1
unsigned int toss_coin(rand_t *srand) {
if (rand_float(srand) >= 0.5)
return 1;
else
return 0;
}
//******************************************************************************
#endif