Create Model Andrin.c

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romanschenk37 2022-03-23 16:30:32 +01:00 committed by GitHub Enterprise
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/**
* @file
* @brief Implementation
*/
#include "model.h"
#include <assert.h>
/**
* @brief Asserts that the position is in range.
* @param [IN] The position to check.
*/
static void assert_pos(model_pos_t pos)
{
assert(pos.row < MODEL_SIZE);
assert(pos.col < MODEL_SIZE);
}
/**
* @brief Sets the field on the board to the given state.
* @param instance [INOUT] The instance which holds the state.
* @param pos [IN] The affected field.
* @param state [IN] The new state of the field.
*/
static void set_state(model_t *instance, model_pos_t pos, model_state_t state)
{
assert_pos(pos);
// Instructions to the students:
// set the field of the board to the new state
// BEGIN-STUDENTS-TO-ADD-CODE
instance->board[pos.row][pos.col] = state;
// END-STUDENTS-TO-ADD-CODE
}
// public API function which is documented in the header file.
model_pos_t model_pos(size_t row, size_t col)
{
return (model_pos_t){row, col};
}
// public API function which is documented in the header file.
void model_init(model_t *instance)
{
assert(instance);
// Instructions to the students:
// set all fields of the board to model_state_none
// BEGIN-STUDENTS-TO-ADD-CODE
for(int i = 0;i < MODEL_SIZE;i++) {
for(int j = 0;j < MODEL_SIZE;j++) {
instance->board[i][j] = model_state_none;
}
}
// END-STUDENTS-TO-ADD-CODE
}
// public API function which is documented in the header file.
model_state_t model_get_state(model_t *instance, model_pos_t pos)
{
assert(instance);
assert_pos(pos);
// Instructions to the students:
// replace the stub implementation my access to the field at the given position.
// BEGIN-STUDENTS-TO-ADD-CODE
return instance->board[pos.row][pos.col]; // stub
// END-STUDENTS-TO-ADD-CODE
}
// public API function which is documented in the header file.
model_line_t model_get_win_line(model_t *instance)
{
assert(instance);
model_state_t anchor;
// horizontal
for(size_t row = 0; row < MODEL_SIZE; row++) {
anchor = model_get_state(instance, model_pos(row, 0));
if (anchor != model_state_none
&& anchor == model_get_state(instance, model_pos(row, 1))
&& anchor == model_get_state(instance, model_pos(row, 2))) {
return (model_line_t) { model_dir_h, { row, 0 } };
}
}
// vertical
for(size_t col = 0; col < MODEL_SIZE; col++) {
anchor = model_get_state(instance, model_pos(0, col));
if (anchor != model_state_none
&& anchor == model_get_state(instance, model_pos(1, col))
&& anchor == model_get_state(instance, model_pos(2, col))) {
return (model_line_t) { model_dir_v, { 0, col } };
}
}
// diagonal
anchor = model_get_state(instance, model_pos(1, 1));
if (anchor != model_state_none) {
if (anchor == model_get_state(instance, model_pos(0, 0)) && anchor == model_get_state(instance, model_pos(2, 2))) {
return (model_line_t) { model_dir_d, { 0, 0 } };
}
if (anchor == model_get_state(instance, model_pos(2, 0)) && anchor == model_get_state(instance, model_pos(0, 2))) {
return (model_line_t) { model_dir_d, { 0, 2 } };
}
}
// fallback
return (model_line_t) { model_dir_none, { 0, 0 } };
}
// public API function which is documented in the header file.
model_state_t model_get_winner(model_t *instance)
{
assert(instance);
model_line_t line = model_get_win_line(instance);
return line.dir == model_dir_none
? model_state_none
: model_get_state(instance, model_pos(line.start.row, line.start.col))
;
}
// public API function which is documented in the header file.
int model_can_move(model_t *instance)
{
assert(instance);
if (model_get_winner(instance) == model_state_none) {
// Instructions to the students:
// scan all fields: return 1 with first field which equals model_state_none
// BEGIN-STUDENTS-TO-ADD-CODE
for(int i = 0; i < MODEL_SIZE; i++) {
for(int j = 0; j < MODEL_SIZE; j++) {
if(instance->board[i][j] == model_state_none){
return 1;
}
}
}
// END-STUDENTS-TO-ADD-CODE
}
return 0;
}
// public API function which is documented in the header file.
int model_move(model_t *instance, model_pos_t pos, model_state_t state)
{
assert(instance);
assert_pos(pos);
if (model_get_state(instance, pos) == model_state_none && model_can_move(instance)) {
set_state(instance, pos, state);
return 1;
}
return 0;
}